Files
OpenSceneGraph/src/osgWrappers/serializers/osg/TexEnvCombine.cpp

29 lines
1.6 KiB
C++

#include <osg/TexEnvCombine>
#include <osgDB/ObjectWrapper>
#include <osgDB/InputStream>
#include <osgDB/OutputStream>
REGISTER_OBJECT_WRAPPER( TexEnvCombine,
new osg::TexEnvCombine,
osg::TexEnvCombine,
"osg::Object osg::StateAttribute osg::TexEnvCombine" )
{
ADD_GLENUM_SERIALIZER( Combine_RGB, GLint, GL_NONE ); // _combine_RGB
ADD_GLENUM_SERIALIZER( Combine_Alpha, GLint, GL_NONE ); // _combine_Alpha
ADD_GLENUM_SERIALIZER( Source0_RGB, GLint, GL_NONE ); // _source0_RGB
ADD_GLENUM_SERIALIZER( Source1_RGB, GLint, GL_NONE ); // _source1_RGB
ADD_GLENUM_SERIALIZER( Source2_RGB, GLint, GL_NONE ); // _source2_RGB
ADD_GLENUM_SERIALIZER( Source0_Alpha, GLint, GL_NONE ); // _source0_Alpha
ADD_GLENUM_SERIALIZER( Source1_Alpha, GLint, GL_NONE ); // _source1_Alpha
ADD_GLENUM_SERIALIZER( Source2_Alpha, GLint, GL_NONE ); // _source2_Alpha
ADD_GLENUM_SERIALIZER( Operand0_RGB, GLint, GL_NONE ); // _operand0_RGB
ADD_GLENUM_SERIALIZER( Operand1_RGB, GLint, GL_NONE ); // _operand1_RGB
ADD_GLENUM_SERIALIZER( Operand2_RGB, GLint, GL_NONE ); // _operand2_RGB
ADD_GLENUM_SERIALIZER( Operand0_Alpha, GLint, GL_NONE ); // _operand0_Alpha
ADD_GLENUM_SERIALIZER( Operand1_Alpha, GLint, GL_NONE ); // _operand1_Alpha
ADD_GLENUM_SERIALIZER( Operand2_Alpha, GLint, GL_NONE ); // _operand2_Alpha
ADD_FLOAT_SERIALIZER( Scale_RGB, 1.0f ); // _scale_RGB
ADD_FLOAT_SERIALIZER( Scale_Alpha, 1.0f ); // _scale_Alpha
ADD_VEC4_SERIALIZER( ConstantColor, osg::Vec4() ); // _constantColor
}