52 lines
1.9 KiB
C++
52 lines
1.9 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/Vec4>
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#include <osgSim/ColorRange>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgSim::ColorRange)
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I_DeclaringFile("osgSim/ColorRange");
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I_BaseType(osgSim::ScalarsToColors);
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I_Constructor2(IN, float, min, IN, float, max,
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____ColorRange__float__float,
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"Constructor for a ColorRange with a default list of colors set to Red-Yellow-Green-Blue-Cyan. ",
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" param min minimum scalar value max maximum scalar value ");
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I_Constructor3(IN, float, min, IN, float, max, IN, const std::vector< osg::Vec4 > &, colors,
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____ColorRange__float__float__C5_std_vectorT1_osg_Vec4__R1,
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"Constructor for a ColorRange. ",
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" param min minimum scalar value max maximum scalar value colors optional range of colors, ");
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I_Method1(void, setColors, IN, const std::vector< osg::Vec4 > &, colors,
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Properties::NON_VIRTUAL,
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__void__setColors__C5_std_vectorT1_osg_Vec4__R1,
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"Set the range of colors. ",
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"");
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I_Method1(osg::Vec4, getColor, IN, float, scalar,
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Properties::VIRTUAL,
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__osg_Vec4__getColor__float,
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"Get the color for a given scalar value. ",
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"");
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I_SimpleProperty(const std::vector< osg::Vec4 > &, Colors,
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0,
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__void__setColors__C5_std_vectorT1_osg_Vec4__R1);
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END_REFLECTOR
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STD_VECTOR_REFLECTOR(std::vector< osg::Vec4 >)
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