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OpenSceneGraph/include
Cedric Pinson 4354c0180c From Michael Platings, The attached file fixes 2 issues:
1) some time values were passed as floats, reducing accuracy.
2) comparisons done between doubles and floats gave different results so time < endtime evaluated to false the first time it was checked (with doubles), and true the second time it was checked (with time having been converted to a float). This consequently resulted in an array-out-of-bounds crash
2010-06-09 13:09:40 +00:00
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2010-01-27 17:09:05 +00:00
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