Files
OpenSceneGraph/src/osgPlugins/flt/LightPointSystemRecord.cpp

37 lines
704 B
C++

#include "flt.h"
#include "Registry.h"
#include "LightPointSystemRecord.h"
using namespace flt;
////////////////////////////////////////////////////////////////////
//
// LightPointSystemRecord
//
////////////////////////////////////////////////////////////////////
RegisterRecordProxy<LightPointSystemRecord> g_LightPointSystemProxy;
LightPointSystemRecord::LightPointSystemRecord()
{
}
// virtual
LightPointSystemRecord::~LightPointSystemRecord()
{
}
// virtual
void LightPointSystemRecord::endian()
{
SLightPointSystem* ltPtSys = (SLightPointSystem*)getData();
ENDIAN( ltPtSys->intensity );
ENDIAN( ltPtSys->animationState );
ENDIAN( ltPtSys->flags );
}