220 lines
8.3 KiB
C++
220 lines
8.3 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/BoundingSphere>
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#include <osg/CopyOp>
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#include <osg/NodeVisitor>
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#include <osg/Object>
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#include <osgVolume/Layer>
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#include <osgVolume/Locator>
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#include <osgVolume/Volume>
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#include <osgVolume/VolumeTechnique>
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#include <osgVolume/VolumeTile>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_VALUE_REFLECTOR(osgVolume::TileID)
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I_DeclaringFile("osgVolume/VolumeTile");
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I_Constructor0(____TileID,
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"",
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"");
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I_Constructor4(IN, int, in_level, IN, int, in_x, IN, int, in_y, IN, int, in_z,
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____TileID__int__int__int__int,
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"",
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"");
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I_Method0(bool, valid,
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Properties::NON_VIRTUAL,
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__bool__valid,
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"",
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"");
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I_PublicMemberProperty(int, level);
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I_PublicMemberProperty(int, x);
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I_PublicMemberProperty(int, y);
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I_PublicMemberProperty(int, z);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osgVolume::VolumeTile)
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I_DeclaringFile("osgVolume/VolumeTile");
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I_BaseType(osg::Group);
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I_Constructor0(____VolumeTile,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osgVolume::VolumeTile &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____VolumeTile__C5_VolumeTile_R1__C5_osg_CopyOp_R1,
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"Copy constructor using CopyOp to manage deep vs shallow copy. ",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"clone an object of the same type as the node. ",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"return a clone of a node, with Object* return type. ",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"return true if this and obj are of the same kind of object. ",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"return the name of the node's class type. ",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"return the name of the node's library. ",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__accept__osg_NodeVisitor_R1,
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"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
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"");
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I_Method1(void, traverse, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__traverse__osg_NodeVisitor_R1,
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"Traverse downwards : calls children's accept method with NodeVisitor. ",
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"");
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I_Method0(void, init,
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Properties::NON_VIRTUAL,
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__void__init,
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"Call init on any attached TerrainTechnique. ",
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"");
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I_Method1(void, setVolume, IN, osgVolume::Volume *, ts,
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Properties::NON_VIRTUAL,
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__void__setVolume__Volume_P1,
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"Set the Volume that this Volume tile is a member of. ",
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"");
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I_Method0(osgVolume::Volume *, getVolume,
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Properties::NON_VIRTUAL,
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__Volume_P1__getVolume,
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"Get the Volume that this Volume tile is a member of. ",
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"");
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I_Method0(const osgVolume::Volume *, getVolume,
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Properties::NON_VIRTUAL,
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__C5_Volume_P1__getVolume,
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"Get the const Volume that this Volume tile is a member of. ",
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"");
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I_Method1(void, setTileID, IN, const osgVolume::TileID &, tileID,
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Properties::NON_VIRTUAL,
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__void__setTileID__C5_TileID_R1,
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"Set the TileID (layer, x,y,z) of the VolumeTile. ",
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"The TileID is used so it can be located by its neighbours via the enclosing Volume node that manages a map of TileID to VolumeTiles. ");
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I_Method0(const osgVolume::TileID &, getTileID,
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Properties::NON_VIRTUAL,
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__C5_TileID_R1__getTileID,
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"Get the TileID (layer, x,y,z) of the VolumeTile. ",
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"");
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I_Method1(void, setLocator, IN, osgVolume::Locator *, locator,
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Properties::NON_VIRTUAL,
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__void__setLocator__Locator_P1,
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"",
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"");
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I_Method0(osgVolume::Locator *, getLocator,
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Properties::NON_VIRTUAL,
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__Locator_P1__getLocator,
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"",
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"");
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I_Method0(const osgVolume::Locator *, getLocator,
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Properties::NON_VIRTUAL,
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__C5_Locator_P1__getLocator,
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"",
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"");
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I_Method2(void, setLayer, IN, unsigned int, i, IN, osgVolume::Layer *, layer,
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Properties::NON_VIRTUAL,
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__void__setLayer__unsigned_int__Layer_P1,
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"",
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"");
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I_Method1(osgVolume::Layer *, getLayer, IN, unsigned int, i,
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Properties::NON_VIRTUAL,
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__Layer_P1__getLayer__unsigned_int,
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"",
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"");
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I_Method1(const osgVolume::Layer *, getImage, IN, unsigned int, i,
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Properties::NON_VIRTUAL,
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__C5_Layer_P1__getImage__unsigned_int,
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"",
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"");
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I_Method1(void, addLayer, IN, osgVolume::Layer *, layer,
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Properties::NON_VIRTUAL,
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__void__addLayer__Layer_P1,
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"",
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"");
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I_Method0(unsigned int, getNumLayers,
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Properties::NON_VIRTUAL,
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__unsigned_int__getNumLayers,
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"",
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"");
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I_Method1(void, setVolumeTechnique, IN, osgVolume::VolumeTechnique *, VolumeTechnique,
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Properties::NON_VIRTUAL,
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__void__setVolumeTechnique__VolumeTechnique_P1,
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"Set the VolumeTechnique. ",
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"");
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I_Method0(osgVolume::VolumeTechnique *, getVolumeTechnique,
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Properties::NON_VIRTUAL,
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__VolumeTechnique_P1__getVolumeTechnique,
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"Get the VolumeTechnique. ",
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"");
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I_Method0(const osgVolume::VolumeTechnique *, getVolumeTechnique,
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Properties::NON_VIRTUAL,
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__C5_VolumeTechnique_P1__getVolumeTechnique,
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"Get the const VolumeTechnique. ",
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"");
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I_Method1(void, setDirty, IN, bool, dirty,
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Properties::NON_VIRTUAL,
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__void__setDirty__bool,
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"Set the dirty flag on/off. ",
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"");
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I_Method0(bool, getDirty,
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Properties::NON_VIRTUAL,
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__bool__getDirty,
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"return true if the tile is dirty and needs to be updated, ",
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"");
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I_Method0(osg::BoundingSphere, computeBound,
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Properties::VIRTUAL,
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__osg_BoundingSphere__computeBound,
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"Compute the bounding sphere around Node's geometry or children. ",
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"This method is automatically called by getBound() when the bounding sphere has been marked dirty via dirtyBound(). ");
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I_SimpleProperty(bool, Dirty,
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__bool__getDirty,
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__void__setDirty__bool);
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I_ArrayProperty(osgVolume::Layer *, Layer,
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__Layer_P1__getLayer__unsigned_int,
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__void__setLayer__unsigned_int__Layer_P1,
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__unsigned_int__getNumLayers,
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__void__addLayer__Layer_P1,
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0,
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0);
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I_SimpleProperty(osgVolume::Locator *, Locator,
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__Locator_P1__getLocator,
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__void__setLocator__Locator_P1);
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I_SimpleProperty(const osgVolume::TileID &, TileID,
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__C5_TileID_R1__getTileID,
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__void__setTileID__C5_TileID_R1);
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I_SimpleProperty(osgVolume::Volume *, Volume,
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__Volume_P1__getVolume,
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__void__setVolume__Volume_P1);
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I_SimpleProperty(osgVolume::VolumeTechnique *, VolumeTechnique,
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__VolumeTechnique_P1__getVolumeTechnique,
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__void__setVolumeTechnique__VolumeTechnique_P1);
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END_REFLECTOR
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