Robert Osfield 49cd96cd44 From Rick Pingry, "n my application I am walking through the scene graph looking for nodes of a specific name. I noticed there were times when some of the nodes were not named what I had expected. Upon reviewing the code, I noticed this was happening when there was a forward reference to a parented object.
The existing code uses a map with object ID's.  The original code only applied the name to a node for a new ID only if the node did not already exist in the map.  The problem was that there was another part of the code (when a parent was forward declared) that also created the node with the ID in the map, but it did not know its name.  I simply made sure that the name was set regardless of whether or not the node was already in the map. "
2006-12-06 14:17:55 +00:00
2006-11-30 16:55:32 +00:00
2006-09-12 19:09:59 +00:00
2006-09-13 13:33:36 +00:00

Welcome to the OpenSceneGraph (OSG).

For up to date information on the project, how to compile and run libraries 
and examples, and see the documentation on the OpenSceneGraph website.

    http://www.openscenegraph.org
  

Robert Osfield. 
robert@openscenegraph.com
July 19th 2006.

Description
No description provided
Readme 76 MiB
Languages
C++ 89.7%
C 5.1%
CMake 2.3%
HTML 1.6%
Objective-C++ 0.9%
Other 0.2%