Files
OpenSceneGraph/src/osgWrappers/osgAnimation/Animation.cpp
Robert Osfield 4e2c17ee02 Updated wrappers
2009-02-09 09:48:50 +00:00

205 lines
7.2 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Object>
#include <osgAnimation/Animation>
#include <osgAnimation/Channel>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_ENUM_REFLECTOR(osgAnimation::Animation::PlayMode)
I_DeclaringFile("osgAnimation/Animation");
I_EnumLabel(osgAnimation::Animation::ONCE);
I_EnumLabel(osgAnimation::Animation::STAY);
I_EnumLabel(osgAnimation::Animation::LOOP);
I_EnumLabel(osgAnimation::Animation::PPONG);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::Animation)
I_DeclaringFile("osgAnimation/Animation");
I_BaseType(osg::Object);
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"Clone the type of an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"Clone an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the name of the object's library. ",
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the object's class type. ",
"Must be defined by derived classes. ");
I_Constructor0(____Animation,
"",
"");
I_Constructor2(IN, const osgAnimation::Animation &, anim, IN, const osg::CopyOp &, x,
____Animation__C5_osgAnimation_Animation_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method1(void, addChannel, IN, osgAnimation::Channel *, pChannel,
Properties::NON_VIRTUAL,
__void__addChannel__Channel_P1,
"",
"");
I_Method0(osgAnimation::ChannelList &, getChannels,
Properties::NON_VIRTUAL,
__ChannelList_R1__getChannels,
"Those accessors let you add and remove channels if you modify something that can change the duration you are supposed to call computeDuration or setDuration. ",
"");
I_Method0(const osgAnimation::ChannelList &, getChannels,
Properties::NON_VIRTUAL,
__C5_ChannelList_R1__getChannels,
"",
"");
I_Method1(void, setDuration, IN, double, duration,
Properties::NON_VIRTUAL,
__void__setDuration__double,
"Change the duration of animation then evaluate the animation in the range 0-duration it stretch the animation in time. ",
"see computeDuration too ");
I_Method0(void, computeDuration,
Properties::NON_VIRTUAL,
__void__computeDuration,
"Compute duration from channel and keyframes if the duration is not specified you should call this method before using it. ",
"");
I_Method0(float, getDuration,
Properties::NON_VIRTUAL,
__float__getDuration,
"",
"");
I_Method1(void, setWeight, IN, float, weight,
Properties::NON_VIRTUAL,
__void__setWeight__float,
"",
"");
I_Method0(float, getWeight,
Properties::NON_VIRTUAL,
__float__getWeight,
"",
"");
I_Method1(bool, update, IN, float, time,
Properties::NON_VIRTUAL,
__bool__update__float,
"",
"");
I_Method0(void, resetTargets,
Properties::NON_VIRTUAL,
__void__resetTargets,
"",
"");
I_Method1(void, setPlaymode, IN, osgAnimation::Animation::PlayMode, mode,
Properties::NON_VIRTUAL,
__void__setPlaymode__PlayMode,
"",
"");
I_Method1(void, setStartTime, IN, float, time,
Properties::NON_VIRTUAL,
__void__setStartTime__float,
"",
"");
I_Method0(float, getStartTime,
Properties::NON_VIRTUAL,
__float__getStartTime,
"",
"");
I_ProtectedMethod0(double, computeDurationFromChannels,
Properties::NON_VIRTUAL,
Properties::CONST,
__double__computeDurationFromChannels,
"",
"");
I_SimpleProperty(osgAnimation::ChannelList &, Channels,
__ChannelList_R1__getChannels,
0);
I_SimpleProperty(double, Duration,
0,
__void__setDuration__double);
I_SimpleProperty(osgAnimation::Animation::PlayMode, Playmode,
0,
__void__setPlaymode__PlayMode);
I_SimpleProperty(float, StartTime,
__float__getStartTime,
__void__setStartTime__float);
I_SimpleProperty(float, Weight,
__float__getWeight,
__void__setWeight__float);
END_REFLECTOR
TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osgAnimation::Animation > >, osgAnimation::AnimationList)
TYPE_NAME_ALIAS(std::map< std::string COMMA osg::ref_ptr< osgAnimation::Animation > >, osgAnimation::AnimationMap)
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgAnimation::Animation >)
I_DeclaringFile("osg/ref_ptr");
I_Constructor0(____ref_ptr,
"",
"");
I_Constructor1(IN, osgAnimation::Animation *, ptr,
Properties::NON_EXPLICIT,
____ref_ptr__T_P1,
"",
"");
I_Constructor1(IN, const osg::ref_ptr< osgAnimation::Animation > &, rp,
Properties::NON_EXPLICIT,
____ref_ptr__C5_ref_ptr_R1,
"",
"");
I_Method0(osgAnimation::Animation *, get,
Properties::NON_VIRTUAL,
__T_P1__get,
"",
"");
I_Method0(bool, valid,
Properties::NON_VIRTUAL,
__bool__valid,
"",
"");
I_Method0(osgAnimation::Animation *, release,
Properties::NON_VIRTUAL,
__T_P1__release,
"",
"");
I_Method1(void, swap, IN, osg::ref_ptr< osgAnimation::Animation > &, rp,
Properties::NON_VIRTUAL,
__void__swap__ref_ptr_R1,
"",
"");
I_SimpleProperty(osgAnimation::Animation *, ,
__T_P1__get,
0);
END_REFLECTOR
STD_MAP_REFLECTOR(std::map< std::string COMMA osg::ref_ptr< osgAnimation::Animation > >)
STD_VECTOR_REFLECTOR(std::vector< osg::ref_ptr< osgAnimation::Animation > >)