Files
OpenSceneGraph/src/osgWrappers/introspection/osg/CullStack.cpp
2010-01-18 19:56:16 +00:00

323 lines
12 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/BoundingBox>
#include <osg/BoundingSphere>
#include <osg/CullStack>
#include <osg/CullingSet>
#include <osg/Matrix>
#include <osg/Node>
#include <osg/ShadowVolumeOccluder>
#include <osg/Transform>
#include <osg/Vec3>
#include <osg/Viewport>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
TYPE_NAME_ALIAS(std::vector< osg::ShadowVolumeOccluder >, osg::CullStack::OccluderList)
TYPE_NAME_ALIAS(std::vector< osg::CullingSet >, osg::CullStack::CullingStack)
BEGIN_OBJECT_REFLECTOR(osg::CullStack)
I_DeclaringFile("osg/CullStack");
I_BaseType(osg::CullSettings);
I_Constructor0(____CullStack,
"",
"");
I_Constructor1(IN, const osg::CullStack &, cs,
Properties::NON_EXPLICIT,
____CullStack__C5_CullStack_R1,
"",
"");
I_Method0(void, reset,
Properties::NON_VIRTUAL,
__void__reset,
"",
"");
I_Method0(void, pushCullingSet,
Properties::NON_VIRTUAL,
__void__pushCullingSet,
"",
"");
I_Method0(void, popCullingSet,
Properties::NON_VIRTUAL,
__void__popCullingSet,
"",
"");
I_Method1(void, setOccluderList, IN, const osg::ShadowVolumeOccluderList &, svol,
Properties::NON_VIRTUAL,
__void__setOccluderList__C5_ShadowVolumeOccluderList_R1,
"",
"");
I_Method0(osg::ShadowVolumeOccluderList &, getOccluderList,
Properties::NON_VIRTUAL,
__ShadowVolumeOccluderList_R1__getOccluderList,
"",
"");
I_Method0(const osg::ShadowVolumeOccluderList &, getOccluderList,
Properties::NON_VIRTUAL,
__C5_ShadowVolumeOccluderList_R1__getOccluderList,
"",
"");
I_Method1(void, pushViewport, IN, osg::Viewport *, viewport,
Properties::NON_VIRTUAL,
__void__pushViewport__osg_Viewport_P1,
"",
"");
I_Method0(void, popViewport,
Properties::NON_VIRTUAL,
__void__popViewport,
"",
"");
I_Method1(void, pushProjectionMatrix, IN, osg::RefMatrix *, matrix,
Properties::NON_VIRTUAL,
__void__pushProjectionMatrix__osg_RefMatrix_P1,
"",
"");
I_Method0(void, popProjectionMatrix,
Properties::NON_VIRTUAL,
__void__popProjectionMatrix,
"",
"");
I_Method2(void, pushModelViewMatrix, IN, osg::RefMatrix *, matrix, IN, osg::Transform::ReferenceFrame, referenceFrame,
Properties::NON_VIRTUAL,
__void__pushModelViewMatrix__osg_RefMatrix_P1__Transform_ReferenceFrame,
"",
"");
I_Method0(void, popModelViewMatrix,
Properties::NON_VIRTUAL,
__void__popModelViewMatrix,
"",
"");
I_Method0(float, getFrustumVolume,
Properties::NON_VIRTUAL,
__float__getFrustumVolume,
"",
"");
I_Method2(float, pixelSize, IN, const osg::Vec3 &, v, IN, float, radius,
Properties::NON_VIRTUAL,
__float__pixelSize__C5_Vec3_R1__float,
"Compute the pixel size of an object at position v, with specified radius. ",
"");
I_Method1(float, pixelSize, IN, const osg::BoundingSphere &, bs,
Properties::NON_VIRTUAL,
__float__pixelSize__C5_BoundingSphere_R1,
"Compute the pixel size of the bounding sphere. ",
"");
I_Method2(float, clampedPixelSize, IN, const osg::Vec3 &, v, IN, float, radius,
Properties::NON_VIRTUAL,
__float__clampedPixelSize__C5_Vec3_R1__float,
"Compute the pixel size of an object at position v, with specified radius. ",
"fabs()ed to always be positive. ");
I_Method1(float, clampedPixelSize, IN, const osg::BoundingSphere &, bs,
Properties::NON_VIRTUAL,
__float__clampedPixelSize__C5_BoundingSphere_R1,
"Compute the pixel size of the bounding sphere. ",
"fabs()ed to always be positive. ");
I_Method1(void, disableAndPushOccludersCurrentMask, IN, osg::NodePath &, nodePath,
Properties::NON_VIRTUAL,
__void__disableAndPushOccludersCurrentMask__NodePath_R1,
"",
"");
I_Method1(void, popOccludersCurrentMask, IN, osg::NodePath &, nodePath,
Properties::NON_VIRTUAL,
__void__popOccludersCurrentMask__NodePath_R1,
"",
"");
I_Method1(bool, isCulled, IN, const std::vector< osg::Vec3 > &, vertices,
Properties::NON_VIRTUAL,
__bool__isCulled__C5_std_vectorT1_Vec3__R1,
"",
"");
I_Method1(bool, isCulled, IN, const osg::BoundingBox &, bb,
Properties::NON_VIRTUAL,
__bool__isCulled__C5_BoundingBox_R1,
"",
"");
I_Method1(bool, isCulled, IN, const osg::BoundingSphere &, bs,
Properties::NON_VIRTUAL,
__bool__isCulled__C5_BoundingSphere_R1,
"",
"");
I_Method1(bool, isCulled, IN, const osg::Node &, node,
Properties::NON_VIRTUAL,
__bool__isCulled__C5_osg_Node_R1,
"",
"");
I_Method0(void, pushCurrentMask,
Properties::NON_VIRTUAL,
__void__pushCurrentMask,
"",
"");
I_Method0(void, popCurrentMask,
Properties::NON_VIRTUAL,
__void__popCurrentMask,
"",
"");
I_Method0(osg::CullStack::CullingStack &, getClipSpaceCullingStack,
Properties::NON_VIRTUAL,
__CullingStack_R1__getClipSpaceCullingStack,
"",
"");
I_Method0(osg::CullStack::CullingStack &, getProjectionCullingStack,
Properties::NON_VIRTUAL,
__CullingStack_R1__getProjectionCullingStack,
"",
"");
I_Method0(osg::CullStack::CullingStack &, getModelViewCullingStack,
Properties::NON_VIRTUAL,
__CullingStack_R1__getModelViewCullingStack,
"",
"");
I_Method0(osg::CullingSet &, getCurrentCullingSet,
Properties::NON_VIRTUAL,
__CullingSet_R1__getCurrentCullingSet,
"",
"");
I_Method0(const osg::CullingSet &, getCurrentCullingSet,
Properties::NON_VIRTUAL,
__C5_CullingSet_R1__getCurrentCullingSet,
"",
"");
I_Method0(osg::Viewport *, getViewport,
Properties::NON_VIRTUAL,
__osg_Viewport_P1__getViewport,
"",
"");
I_Method0(osg::RefMatrix *, getModelViewMatrix,
Properties::NON_VIRTUAL,
__osg_RefMatrix_P1__getModelViewMatrix,
"",
"");
I_Method0(osg::RefMatrix *, getProjectionMatrix,
Properties::NON_VIRTUAL,
__osg_RefMatrix_P1__getProjectionMatrix,
"",
"");
I_Method0(osg::Matrix, getWindowMatrix,
Properties::NON_VIRTUAL,
__osg_Matrix__getWindowMatrix,
"",
"");
I_Method0(const osg::RefMatrix *, getMVPW,
Properties::NON_VIRTUAL,
__C5_osg_RefMatrix_P1__getMVPW,
"",
"");
I_Method0(const osg::Vec3 &, getReferenceViewPoint,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getReferenceViewPoint,
"",
"");
I_Method1(void, pushReferenceViewPoint, IN, const osg::Vec3 &, viewPoint,
Properties::NON_VIRTUAL,
__void__pushReferenceViewPoint__C5_osg_Vec3_R1,
"",
"");
I_Method0(void, popReferenceViewPoint,
Properties::NON_VIRTUAL,
__void__popReferenceViewPoint,
"",
"");
I_Method0(const osg::Vec3 &, getEyeLocal,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getEyeLocal,
"",
"");
I_Method0(const osg::Vec3 &, getViewPointLocal,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getViewPointLocal,
"",
"");
I_Method0(const osg::Vec3, getUpLocal,
Properties::NON_VIRTUAL,
__C5_osg_Vec3__getUpLocal,
"",
"");
I_Method0(const osg::Vec3, getLookVectorLocal,
Properties::NON_VIRTUAL,
__C5_osg_Vec3__getLookVectorLocal,
"",
"");
I_ProtectedMethod0(void, computeFrustumVolume,
Properties::NON_VIRTUAL,
Properties::NON_CONST,
__void__computeFrustumVolume,
"",
"");
I_ProtectedMethod1(osg::RefMatrix *, createOrReuseMatrix, IN, const osg::Matrix &, value,
Properties::NON_VIRTUAL,
Properties::NON_CONST,
__osg_RefMatrix_P1__createOrReuseMatrix__C5_osg_Matrix_R1,
"",
"");
I_SimpleProperty(osg::CullStack::CullingStack &, ClipSpaceCullingStack,
__CullingStack_R1__getClipSpaceCullingStack,
0);
I_SimpleProperty(osg::CullingSet &, CurrentCullingSet,
__CullingSet_R1__getCurrentCullingSet,
0);
I_SimpleProperty(const osg::Vec3 &, EyeLocal,
__C5_osg_Vec3_R1__getEyeLocal,
0);
I_SimpleProperty(float, FrustumVolume,
__float__getFrustumVolume,
0);
I_SimpleProperty(const osg::Vec3, LookVectorLocal,
__C5_osg_Vec3__getLookVectorLocal,
0);
I_SimpleProperty(const osg::RefMatrix *, MVPW,
__C5_osg_RefMatrix_P1__getMVPW,
0);
I_SimpleProperty(osg::CullStack::CullingStack &, ModelViewCullingStack,
__CullingStack_R1__getModelViewCullingStack,
0);
I_SimpleProperty(osg::RefMatrix *, ModelViewMatrix,
__osg_RefMatrix_P1__getModelViewMatrix,
0);
I_SimpleProperty(const osg::ShadowVolumeOccluderList &, OccluderList,
__C5_ShadowVolumeOccluderList_R1__getOccluderList,
__void__setOccluderList__C5_ShadowVolumeOccluderList_R1);
I_SimpleProperty(osg::CullStack::CullingStack &, ProjectionCullingStack,
__CullingStack_R1__getProjectionCullingStack,
0);
I_SimpleProperty(osg::RefMatrix *, ProjectionMatrix,
__osg_RefMatrix_P1__getProjectionMatrix,
0);
I_SimpleProperty(const osg::Vec3 &, ReferenceViewPoint,
__C5_osg_Vec3_R1__getReferenceViewPoint,
0);
I_SimpleProperty(const osg::Vec3, UpLocal,
__C5_osg_Vec3__getUpLocal,
0);
I_SimpleProperty(const osg::Vec3 &, ViewPointLocal,
__C5_osg_Vec3_R1__getViewPointLocal,
0);
I_SimpleProperty(osg::Viewport *, Viewport,
__osg_Viewport_P1__getViewport,
0);
I_SimpleProperty(osg::Matrix, WindowMatrix,
__osg_Matrix__getWindowMatrix,
0);
END_REFLECTOR
STD_VECTOR_REFLECTOR(std::vector< osg::CullingSet >)
STD_VECTOR_REFLECTOR(std::vector< osg::ShadowVolumeOccluder >)