323 lines
12 KiB
C++
323 lines
12 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/BoundingBox>
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#include <osg/BoundingSphere>
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#include <osg/CullStack>
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#include <osg/CullingSet>
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#include <osg/Matrix>
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#include <osg/Node>
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#include <osg/ShadowVolumeOccluder>
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#include <osg/Transform>
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#include <osg/Vec3>
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#include <osg/Viewport>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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TYPE_NAME_ALIAS(std::vector< osg::ShadowVolumeOccluder >, osg::CullStack::OccluderList)
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TYPE_NAME_ALIAS(std::vector< osg::CullingSet >, osg::CullStack::CullingStack)
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BEGIN_OBJECT_REFLECTOR(osg::CullStack)
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I_DeclaringFile("osg/CullStack");
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I_BaseType(osg::CullSettings);
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I_Constructor0(____CullStack,
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"",
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"");
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I_Constructor1(IN, const osg::CullStack &, cs,
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Properties::NON_EXPLICIT,
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____CullStack__C5_CullStack_R1,
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"",
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"");
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I_Method0(void, reset,
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Properties::NON_VIRTUAL,
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__void__reset,
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"",
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"");
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I_Method0(void, pushCullingSet,
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Properties::NON_VIRTUAL,
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__void__pushCullingSet,
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"",
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"");
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I_Method0(void, popCullingSet,
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Properties::NON_VIRTUAL,
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__void__popCullingSet,
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"",
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"");
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I_Method1(void, setOccluderList, IN, const osg::ShadowVolumeOccluderList &, svol,
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Properties::NON_VIRTUAL,
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__void__setOccluderList__C5_ShadowVolumeOccluderList_R1,
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"",
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"");
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I_Method0(osg::ShadowVolumeOccluderList &, getOccluderList,
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Properties::NON_VIRTUAL,
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__ShadowVolumeOccluderList_R1__getOccluderList,
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"",
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"");
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I_Method0(const osg::ShadowVolumeOccluderList &, getOccluderList,
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Properties::NON_VIRTUAL,
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__C5_ShadowVolumeOccluderList_R1__getOccluderList,
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"",
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"");
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I_Method1(void, pushViewport, IN, osg::Viewport *, viewport,
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Properties::NON_VIRTUAL,
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__void__pushViewport__osg_Viewport_P1,
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"",
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"");
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I_Method0(void, popViewport,
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Properties::NON_VIRTUAL,
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__void__popViewport,
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"",
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"");
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I_Method1(void, pushProjectionMatrix, IN, osg::RefMatrix *, matrix,
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Properties::NON_VIRTUAL,
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__void__pushProjectionMatrix__osg_RefMatrix_P1,
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"",
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"");
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I_Method0(void, popProjectionMatrix,
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Properties::NON_VIRTUAL,
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__void__popProjectionMatrix,
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"",
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"");
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I_Method2(void, pushModelViewMatrix, IN, osg::RefMatrix *, matrix, IN, osg::Transform::ReferenceFrame, referenceFrame,
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Properties::NON_VIRTUAL,
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__void__pushModelViewMatrix__osg_RefMatrix_P1__Transform_ReferenceFrame,
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"",
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"");
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I_Method0(void, popModelViewMatrix,
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Properties::NON_VIRTUAL,
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__void__popModelViewMatrix,
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"",
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"");
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I_Method0(float, getFrustumVolume,
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Properties::NON_VIRTUAL,
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__float__getFrustumVolume,
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"",
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"");
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I_Method2(float, pixelSize, IN, const osg::Vec3 &, v, IN, float, radius,
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Properties::NON_VIRTUAL,
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__float__pixelSize__C5_Vec3_R1__float,
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"Compute the pixel size of an object at position v, with specified radius. ",
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"");
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I_Method1(float, pixelSize, IN, const osg::BoundingSphere &, bs,
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Properties::NON_VIRTUAL,
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__float__pixelSize__C5_BoundingSphere_R1,
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"Compute the pixel size of the bounding sphere. ",
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"");
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I_Method2(float, clampedPixelSize, IN, const osg::Vec3 &, v, IN, float, radius,
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Properties::NON_VIRTUAL,
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__float__clampedPixelSize__C5_Vec3_R1__float,
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"Compute the pixel size of an object at position v, with specified radius. ",
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"fabs()ed to always be positive. ");
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I_Method1(float, clampedPixelSize, IN, const osg::BoundingSphere &, bs,
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Properties::NON_VIRTUAL,
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__float__clampedPixelSize__C5_BoundingSphere_R1,
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"Compute the pixel size of the bounding sphere. ",
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"fabs()ed to always be positive. ");
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I_Method1(void, disableAndPushOccludersCurrentMask, IN, osg::NodePath &, nodePath,
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Properties::NON_VIRTUAL,
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__void__disableAndPushOccludersCurrentMask__NodePath_R1,
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"",
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"");
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I_Method1(void, popOccludersCurrentMask, IN, osg::NodePath &, nodePath,
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Properties::NON_VIRTUAL,
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__void__popOccludersCurrentMask__NodePath_R1,
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"",
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"");
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I_Method1(bool, isCulled, IN, const std::vector< osg::Vec3 > &, vertices,
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Properties::NON_VIRTUAL,
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__bool__isCulled__C5_std_vectorT1_Vec3__R1,
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"",
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"");
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I_Method1(bool, isCulled, IN, const osg::BoundingBox &, bb,
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Properties::NON_VIRTUAL,
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__bool__isCulled__C5_BoundingBox_R1,
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"",
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"");
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I_Method1(bool, isCulled, IN, const osg::BoundingSphere &, bs,
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Properties::NON_VIRTUAL,
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__bool__isCulled__C5_BoundingSphere_R1,
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"",
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"");
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I_Method1(bool, isCulled, IN, const osg::Node &, node,
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Properties::NON_VIRTUAL,
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__bool__isCulled__C5_osg_Node_R1,
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"",
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"");
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I_Method0(void, pushCurrentMask,
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Properties::NON_VIRTUAL,
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__void__pushCurrentMask,
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"",
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"");
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I_Method0(void, popCurrentMask,
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Properties::NON_VIRTUAL,
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__void__popCurrentMask,
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"",
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"");
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I_Method0(osg::CullStack::CullingStack &, getClipSpaceCullingStack,
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Properties::NON_VIRTUAL,
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__CullingStack_R1__getClipSpaceCullingStack,
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"",
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"");
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I_Method0(osg::CullStack::CullingStack &, getProjectionCullingStack,
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Properties::NON_VIRTUAL,
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__CullingStack_R1__getProjectionCullingStack,
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"",
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"");
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I_Method0(osg::CullStack::CullingStack &, getModelViewCullingStack,
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Properties::NON_VIRTUAL,
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__CullingStack_R1__getModelViewCullingStack,
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"",
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"");
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I_Method0(osg::CullingSet &, getCurrentCullingSet,
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Properties::NON_VIRTUAL,
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__CullingSet_R1__getCurrentCullingSet,
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"",
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"");
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I_Method0(const osg::CullingSet &, getCurrentCullingSet,
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Properties::NON_VIRTUAL,
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__C5_CullingSet_R1__getCurrentCullingSet,
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"",
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"");
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I_Method0(osg::Viewport *, getViewport,
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Properties::NON_VIRTUAL,
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__osg_Viewport_P1__getViewport,
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"",
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"");
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I_Method0(osg::RefMatrix *, getModelViewMatrix,
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Properties::NON_VIRTUAL,
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__osg_RefMatrix_P1__getModelViewMatrix,
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"",
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"");
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I_Method0(osg::RefMatrix *, getProjectionMatrix,
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Properties::NON_VIRTUAL,
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__osg_RefMatrix_P1__getProjectionMatrix,
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"",
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"");
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I_Method0(osg::Matrix, getWindowMatrix,
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Properties::NON_VIRTUAL,
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__osg_Matrix__getWindowMatrix,
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"",
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"");
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I_Method0(const osg::RefMatrix *, getMVPW,
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Properties::NON_VIRTUAL,
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__C5_osg_RefMatrix_P1__getMVPW,
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"",
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"");
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I_Method0(const osg::Vec3 &, getReferenceViewPoint,
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Properties::NON_VIRTUAL,
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__C5_osg_Vec3_R1__getReferenceViewPoint,
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"",
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"");
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I_Method1(void, pushReferenceViewPoint, IN, const osg::Vec3 &, viewPoint,
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Properties::NON_VIRTUAL,
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__void__pushReferenceViewPoint__C5_osg_Vec3_R1,
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"",
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"");
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I_Method0(void, popReferenceViewPoint,
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Properties::NON_VIRTUAL,
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__void__popReferenceViewPoint,
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"",
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"");
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I_Method0(const osg::Vec3 &, getEyeLocal,
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Properties::NON_VIRTUAL,
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__C5_osg_Vec3_R1__getEyeLocal,
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"",
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"");
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I_Method0(const osg::Vec3 &, getViewPointLocal,
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Properties::NON_VIRTUAL,
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__C5_osg_Vec3_R1__getViewPointLocal,
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"",
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"");
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I_Method0(const osg::Vec3, getUpLocal,
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Properties::NON_VIRTUAL,
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__C5_osg_Vec3__getUpLocal,
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"",
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"");
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I_Method0(const osg::Vec3, getLookVectorLocal,
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Properties::NON_VIRTUAL,
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__C5_osg_Vec3__getLookVectorLocal,
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"",
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"");
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I_ProtectedMethod0(void, computeFrustumVolume,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__computeFrustumVolume,
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"",
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"");
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I_ProtectedMethod1(osg::RefMatrix *, createOrReuseMatrix, IN, const osg::Matrix &, value,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__osg_RefMatrix_P1__createOrReuseMatrix__C5_osg_Matrix_R1,
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"",
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"");
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I_SimpleProperty(osg::CullStack::CullingStack &, ClipSpaceCullingStack,
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__CullingStack_R1__getClipSpaceCullingStack,
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0);
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I_SimpleProperty(osg::CullingSet &, CurrentCullingSet,
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__CullingSet_R1__getCurrentCullingSet,
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0);
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I_SimpleProperty(const osg::Vec3 &, EyeLocal,
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__C5_osg_Vec3_R1__getEyeLocal,
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0);
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I_SimpleProperty(float, FrustumVolume,
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__float__getFrustumVolume,
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0);
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I_SimpleProperty(const osg::Vec3, LookVectorLocal,
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__C5_osg_Vec3__getLookVectorLocal,
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0);
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I_SimpleProperty(const osg::RefMatrix *, MVPW,
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__C5_osg_RefMatrix_P1__getMVPW,
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0);
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I_SimpleProperty(osg::CullStack::CullingStack &, ModelViewCullingStack,
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__CullingStack_R1__getModelViewCullingStack,
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0);
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I_SimpleProperty(osg::RefMatrix *, ModelViewMatrix,
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__osg_RefMatrix_P1__getModelViewMatrix,
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0);
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I_SimpleProperty(const osg::ShadowVolumeOccluderList &, OccluderList,
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__C5_ShadowVolumeOccluderList_R1__getOccluderList,
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__void__setOccluderList__C5_ShadowVolumeOccluderList_R1);
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I_SimpleProperty(osg::CullStack::CullingStack &, ProjectionCullingStack,
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__CullingStack_R1__getProjectionCullingStack,
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0);
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I_SimpleProperty(osg::RefMatrix *, ProjectionMatrix,
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__osg_RefMatrix_P1__getProjectionMatrix,
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0);
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I_SimpleProperty(const osg::Vec3 &, ReferenceViewPoint,
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__C5_osg_Vec3_R1__getReferenceViewPoint,
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0);
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I_SimpleProperty(const osg::Vec3, UpLocal,
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__C5_osg_Vec3__getUpLocal,
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0);
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I_SimpleProperty(const osg::Vec3 &, ViewPointLocal,
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__C5_osg_Vec3_R1__getViewPointLocal,
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0);
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I_SimpleProperty(osg::Viewport *, Viewport,
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__osg_Viewport_P1__getViewport,
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0);
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I_SimpleProperty(osg::Matrix, WindowMatrix,
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__osg_Matrix__getWindowMatrix,
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0);
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END_REFLECTOR
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STD_VECTOR_REFLECTOR(std::vector< osg::CullingSet >)
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STD_VECTOR_REFLECTOR(std::vector< osg::ShadowVolumeOccluder >)
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