5d1289144c2cc499d5df73e8f7303abd071f2b66
inserted a static transform to do the work of rotating the scene, then applied a standard osgUtil::Optimizer::FlattenStaticTransformsVisitor traversal to flatten the transfrom down on to the geometry nodes.
Welcome to the Open Scene Graph (OSG). For compiling the OSG under all platforms (Linux, FreeBSD, IRIX, Windows and Mac) please read INSTALL. For general documentation, distribution contents, and plugin dependancies please read index.html in your prefered browser. index.html also has links to INSTALL, making it easier for Windows users which might find the lack of file extensions on text files awkward. Robert Osfield. robert@openscenegraph.com May 2001.
Description
Languages
C++
89.7%
C
5.1%
CMake
2.3%
HTML
1.6%
Objective-C++
0.9%
Other
0.2%