Robert Osfield 6c7c2e32df From Marco Jez, "makes the LWS loader store LWO object names as node names, for easier recognition and retrieval by scene graph visitors.
With this fix, each PositionAttitudeTransform node that corresponds to an entry in the LWS file carries the name of the loaded object plus the layer number (for example, "objects/myobj.lwo.2")."
2004-10-18 14:51:21 +00:00
2004-08-24 11:00:05 +00:00
2004-10-15 10:35:09 +00:00
2004-08-18 09:34:50 +00:00

Welcome to the OpenSceneGraph (OSG).

For information on the project, this distribution, how to compile and
run libraries and examples, and for documention open up index.html
in your perfered html browser.

Robert Osfield. 
robert@openscenegraph.com
April 2002.
Description
No description provided
Readme 76 MiB
Languages
C++ 89.7%
C 5.1%
CMake 2.3%
HTML 1.6%
Objective-C++ 0.9%
Other 0.2%