Files
OpenSceneGraph/src/osgWrappers/osg/RenderInfo.cpp
Robert Osfield 06ad036da1 Updated wrappers
2007-07-14 17:16:09 +00:00

123 lines
3.6 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/Camera>
#include <osg/Referenced>
#include <osg/RenderInfo>
#include <osg/State>
#include <osg/View>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_VALUE_REFLECTOR(osg::RenderInfo)
I_DeclaringFile("osg/RenderInfo");
I_Constructor0(____RenderInfo,
"",
"");
I_Constructor1(IN, const osg::RenderInfo &, rhs,
Properties::NON_EXPLICIT,
____RenderInfo__C5_RenderInfo_R1,
"",
"");
I_Constructor2(IN, osg::State *, state, IN, osg::View *, view,
____RenderInfo__State_P1__View_P1,
"",
"");
I_Method0(unsigned int, getContextID,
Properties::NON_VIRTUAL,
__unsigned_int__getContextID,
"",
"");
I_Method1(void, setState, IN, osg::State *, state,
Properties::NON_VIRTUAL,
__void__setState__State_P1,
"",
"");
I_Method0(osg::State *, getState,
Properties::NON_VIRTUAL,
__State_P1__getState,
"",
"");
I_Method0(const osg::State *, getState,
Properties::NON_VIRTUAL,
__C5_State_P1__getState,
"",
"");
I_Method1(void, setView, IN, osg::View *, view,
Properties::NON_VIRTUAL,
__void__setView__View_P1,
"",
"");
I_Method0(osg::View *, getView,
Properties::NON_VIRTUAL,
__View_P1__getView,
"",
"");
I_Method0(const osg::View *, getView,
Properties::NON_VIRTUAL,
__C5_View_P1__getView,
"",
"");
I_Method1(void, pushCamera, IN, osg::Camera *, camera,
Properties::NON_VIRTUAL,
__void__pushCamera__Camera_P1,
"",
"");
I_Method0(void, popCamera,
Properties::NON_VIRTUAL,
__void__popCamera,
"",
"");
I_Method0(osg::Camera *, getCurrentCamera,
Properties::NON_VIRTUAL,
__Camera_P1__getCurrentCamera,
"",
"");
I_Method1(void, setUserData, IN, osg::Referenced *, userData,
Properties::NON_VIRTUAL,
__void__setUserData__Referenced_P1,
"",
"");
I_Method0(osg::Referenced *, getUserData,
Properties::NON_VIRTUAL,
__Referenced_P1__getUserData,
"",
"");
I_Method0(const osg::Referenced *, getUserData,
Properties::NON_VIRTUAL,
__C5_Referenced_P1__getUserData,
"",
"");
I_SimpleProperty(unsigned int, ContextID,
__unsigned_int__getContextID,
0);
I_SimpleProperty(osg::Camera *, CurrentCamera,
__Camera_P1__getCurrentCamera,
0);
I_SimpleProperty(osg::State *, State,
__State_P1__getState,
__void__setState__State_P1);
I_SimpleProperty(osg::Referenced *, UserData,
__Referenced_P1__getUserData,
__void__setUserData__Referenced_P1);
I_SimpleProperty(osg::View *, View,
__View_P1__getView,
__void__setView__View_P1);
END_REFLECTOR