Robert Osfield 7082abb8ad Added support for an osgUtil::SceneView::init() traversal which is called once
per scene view.  The user can attach a NodeVisitor to do init for them, or
leave it to the default which is to use the osgUtil::DisplayListVisitor
which compiles all display lists and texture objects.  The init traversal
is called automatically by the first call to either app() or cull(), so
should not be called by user code during initialization. This ensures
that a valid graphics context has been established before OpenGL is initialized.

osgUtil::DisplayListVisitor has also been updated to use a bit mask for options, and the addition of
compilation of texture objects (via StateAttribute::compile) has also been
added.
2001-10-20 20:26:36 +00:00
2001-09-22 02:42:08 +00:00
2001-09-22 02:42:08 +00:00
2001-01-10 16:32:10 +00:00
2001-09-19 21:08:56 +00:00
2001-09-22 02:42:08 +00:00

Welcome to the Open Scene Graph (OSG).

For compiling the OSG under all platforms (Linux, FreeBSD, IRIX, Windows
and Mac) please read INSTALL.

For general documentation, distribution contents, and plugin 
dependancies please read index.html in your prefered browser.
index.html also has links to INSTALL, making it easier for Windows 
users which might find the lack of file extensions on text files awkward.

Robert Osfield. 
robert@openscenegraph.com
May 2001.
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