Files
OpenSceneGraph/src/osgPlugins/OpenFlight/DataInputStream.cpp
2012-03-21 17:36:20 +00:00

259 lines
4.4 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
//
// OpenFlight® loader for OpenSceneGraph
//
// Copyright (C) 2005-2007 Brede Johansen
//
#include "DataInputStream.h"
#include <osg/Endian>
#include <osg/Notify>
using namespace flt;
DataInputStream::DataInputStream(std::streambuf* sb):
std::istream(sb)
{
_byteswap = osg::getCpuByteOrder() == osg::LittleEndian;
}
int8 DataInputStream::readInt8(int8 def)
{
int8 d;
read((char*)&d, sizeof(int8));
if (!good())
return def;
return d;
}
uint8 DataInputStream::readUInt8(uint8 def)
{
uint8 d;
read((char*)&d, sizeof(uint8));
if (!good())
return def;
return d;
}
int16 DataInputStream::readInt16(int16 def)
{
int16 d;
read((char*)&d, sizeof(int16));
if (!good())
return def;
if (_byteswap)
osg::swapBytes2((char *)&d);
return d;
}
uint16 DataInputStream::readUInt16(uint16 def)
{
uint16 d;
read((char*)&d, sizeof(uint16));
if (!good())
return def;
if (_byteswap)
osg::swapBytes2((char *)&d);
return d;
}
int32 DataInputStream::readInt32(int32 def)
{
int32 d;
read((char*)&d, sizeof(int32));
if (!good())
return def;
if (_byteswap)
osg::swapBytes4((char *)&d);
return d;
}
uint32 DataInputStream::readUInt32(uint32 def)
{
uint32 d;
read((char*)&d, sizeof(uint32));
if (!good())
return def;
if (_byteswap)
osg::swapBytes4((char *)&d);
return d;
}
float32 DataInputStream::readFloat32(float32 def)
{
float32 d;
read((char*)&d, sizeof(float32));
if (!good())
return def;
if (_byteswap)
osg::swapBytes4((char*)&d);
return d;
}
float64 DataInputStream::readFloat64(float64 def)
{
float64 d;
read((char*)&d, sizeof(float64));
if (!good())
return def;
if (_byteswap)
osg::swapBytes8((char*)&d);
return d;
}
void DataInputStream::readCharArray(char* data, int size)
{
read(data,size);
}
std::string DataInputStream::readString(int size)
{
char* buf = new char[size+1];
read(buf,size);
buf[size] = '\0';
std::string str = buf;
delete [] buf;
return str;
}
osg::Vec4f DataInputStream::readColor32()
{
uint8 alpha = readUInt8();
uint8 blue = readUInt8();
uint8 green = readUInt8();
uint8 red = readUInt8();
osg::Vec4f color((float)red/255,(float)green/255,(float)blue/255,(float)alpha/255);
return color;
}
osg::Vec2f DataInputStream::readVec2f()
{
float32 x = readFloat32();
float32 y = readFloat32();
osg::Vec2f vec(x,y);
return vec;
}
osg::Vec3f DataInputStream::readVec3f()
{
float32 x = readFloat32();
float32 y = readFloat32();
float32 z = readFloat32();
osg::Vec3f vec(x,y,z);
return vec;
}
osg::Vec4f DataInputStream::readVec4f()
{
float32 x = readFloat32();
float32 y = readFloat32();
float32 z = readFloat32();
float32 w = readFloat32();
osg::Vec4f vec(x,y,z,w);
return vec;
}
osg::Vec3d DataInputStream::readVec3d()
{
float64 x = readFloat64();
float64 y = readFloat64();
float64 z = readFloat64();
osg::Vec3d vec(x,y,z);
return vec;
}
int16 DataInputStream::peekInt16()
{
// Get current read position in stream.
std::istream::pos_type pos = tellg();
int16 value = readInt16();
// Restore position
seekg(pos, std::ios_base::beg);
return value;
}
std::istream& DataInputStream::forward(std::istream::off_type off)
{
//return vforward(off);
return seekg(off, std::ios_base::cur);
}
#if 0
std::istream& DataInputStream::vread(char_type *str, std::streamsize count)
{
return read(str,count);
}
std::istream& DataInputStream::vforward(std::istream::off_type off)
{
return seekg(off, std::ios_base::cur);
}
#endif