Robert Osfield 74f90ed9a4 From Mike Weiblen, "fix for another one of those GLSL syntax errors that slip thru the nvidia compiler.
gl_TexCoord[] is an array of vec4, and must be reduced to a vec2 for use with texture2D()"
2005-11-17 11:22:09 +00:00
2005-11-16 12:07:21 +00:00
2005-11-16 12:14:18 +00:00
2005-11-09 15:27:30 +00:00
2005-11-09 22:09:46 +00:00

Welcome to the OpenSceneGraph (OSG).

For up to date information on the project, how to compile and run libraries 
and examples, and see the documentation on the OpenSceneGraph website.

    http://www.openscenegraph.org
  

Robert Osfield. 
robert@openscenegraph.com
November 2005.

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