Files
OpenSceneGraph/src/osgWrappers/osg/Plane.cpp
2005-04-07 20:00:17 +00:00

51 lines
2.0 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/BoundingBox>
#include <osg/BoundingSphere>
#include <osg/Matrix>
#include <osg/Plane>
#include <osg/Vec3>
#include <osg/Vec4>
BEGIN_VALUE_REFLECTOR(osg::Plane)
Constructor0();
Constructor1(IN, const osg::Plane &, pl);
Constructor4(IN, float, a, IN, float, b, IN, float, c, IN, float, d);
Constructor1(IN, const osg::Vec4 &, vec);
Constructor2(IN, const osg::Vec3 &, norm, IN, float, d);
Constructor3(IN, const osg::Vec3 &, v1, IN, const osg::Vec3 &, v2, IN, const osg::Vec3 &, v3);
Method1(void, set, IN, const osg::Plane &, pl);
Method4(void, set, IN, float, a, IN, float, b, IN, float, c, IN, float, d);
Method1(void, set, IN, const osg::Vec4 &, vec);
Method2(void, set, IN, const osg::Vec3 &, norm, IN, float, d);
Method3(void, set, IN, const osg::Vec3 &, v1, IN, const osg::Vec3 &, v2, IN, const osg::Vec3 &, v3);
Method2(void, set, IN, const osg::Vec3 &, norm, IN, const osg::Vec3 &, point);
Method0(void, flip);
Method0(void, makeUnitLength);
Method0(void, calculateUpperLowerBBCorners);
Method0(bool, valid);
Method0(float *, ptr);
Method0(const float *, ptr);
Method0(osg::Vec4 &, asVec4);
Method0(const osg::Vec4 &, asVec4);
Method0(osg::Vec3, getNormal);
Method1(float, distance, IN, const osg::Vec3 &, v);
Method1(int, intersect, IN, const std::vector< osg::Vec3 > &, vertices);
Method1(int, intersect, IN, const osg::BoundingSphere &, bs);
Method1(int, intersect, IN, const osg::BoundingBox &, bb);
Method1(void, transform, IN, const osg::Matrix &, matrix);
Method1(void, transformProvidingInverse, IN, const osg::Matrix &, matrix);
WriteOnlyProperty(const osg::Vec4 &, );
ReadOnlyProperty(osg::Vec3, Normal);
END_REFLECTOR