14 lines
529 B
C++
14 lines
529 B
C++
#include <osg/StateAttribute>
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#include <osgDB/ObjectWrapper>
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#include <osgDB/InputStream>
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#include <osgDB/OutputStream>
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REGISTER_OBJECT_WRAPPER( StateAttribute,
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/*new osg::StateAttribute*/NULL,
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osg::StateAttribute,
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"osg::Object osg::StateAttribute" )
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{
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ADD_OBJECT_SERIALIZER( UpdateCallback, osg::StateAttributeCallback, NULL ); // _updateCallback
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ADD_OBJECT_SERIALIZER( EventCallback, osg::StateAttributeCallback, NULL ); // _eventCallback
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}
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