110 lines
5.2 KiB
C++
110 lines
5.2 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/BufferObject>
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#include <osg/CopyOp>
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#include <osg/Image>
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#include <osg/Object>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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TYPE_NAME_ALIAS(std::vector< unsigned int >, osg::Image::MipmapDataType);
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BEGIN_ENUM_REFLECTOR(osg::Image::AllocationMode)
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I_EnumLabel(osg::Image::NO_DELETE);
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I_EnumLabel(osg::Image::USE_NEW_DELETE);
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I_EnumLabel(osg::Image::USE_MALLOC_FREE);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::Image)
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I_BaseType(osg::Object);
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I_Constructor0();
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I_ConstructorWithDefaults2(IN, const osg::Image &, image, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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I_Method0(osg::Object *, cloneType);
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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I_Method0(const char *, libraryName);
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I_Method0(const char *, className);
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I_Method1(int, compare, IN, const osg::Image &, rhs);
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I_Method1(void, setFileName, IN, const std::string &, fileName);
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I_Method0(const std::string &, getFileName);
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I_Method1(void, setAllocationMode, IN, osg::Image::AllocationMode, mode);
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I_Method0(osg::Image::AllocationMode, getAllocationMode);
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I_MethodWithDefaults6(void, allocateImage, IN, int, s, , IN, int, t, , IN, int, r, , IN, GLenum, pixelFormat, , IN, GLenum, type, , IN, int, packing, 1);
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I_MethodWithDefaults9(void, setImage, IN, int, s, , IN, int, t, , IN, int, r, , IN, GLint, internalTextureformat, , IN, GLenum, pixelFormat, , IN, GLenum, type, , IN, unsigned char *, data, , IN, osg::Image::AllocationMode, mode, , IN, int, packing, 1);
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I_Method6(void, readPixels, IN, int, x, IN, int, y, IN, int, width, IN, int, height, IN, GLenum, pixelFormat, IN, GLenum, type);
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I_MethodWithDefaults3(void, readImageFromCurrentTexture, IN, unsigned int, contextID, , IN, bool, copyMipMapsIfAvailable, , IN, GLenum, type, GL_UNSIGNED_BYTE);
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I_Method3(void, scaleImage, IN, int, s, IN, int, t, IN, int, r);
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I_Method4(void, scaleImage, IN, int, s, IN, int, t, IN, int, r, IN, GLenum, newDataType);
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I_Method4(void, copySubImage, IN, int, s_offset, IN, int, t_offset, IN, int, r_offset, IN, osg::Image *, source);
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I_Method0(int, s);
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I_Method0(int, t);
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I_Method0(int, r);
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I_Method1(void, setInternalTextureFormat, IN, GLint, internalFormat);
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I_Method0(GLint, getInternalTextureFormat);
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I_Method1(void, setPixelFormat, IN, GLenum, pixelFormat);
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I_Method0(GLenum, getPixelFormat);
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I_Method1(void, setDataType, IN, GLenum, dataType);
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I_Method0(GLenum, getDataType);
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I_Method1(void, setPacking, IN, unsigned int, packing);
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I_Method0(unsigned int, getPacking);
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I_Method0(unsigned int, getPixelSizeInBits);
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I_Method0(unsigned int, getRowSizeInBytes);
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I_Method0(unsigned int, getImageSizeInBytes);
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I_Method0(unsigned int, getTotalSizeInBytes);
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I_Method0(unsigned int, getTotalSizeInBytesIncludingMipmaps);
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I_Method0(bool, valid);
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I_Method0(unsigned char *, data);
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I_Method0(const unsigned char *, data);
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I_MethodWithDefaults3(unsigned char *, data, IN, int, column, , IN, int, row, 0, IN, int, image, 0);
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I_MethodWithDefaults3(const unsigned char *, data, IN, int, column, , IN, int, row, 0, IN, int, image, 0);
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I_Method0(void, flipHorizontal);
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I_Method0(void, flipVertical);
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I_Method1(void, ensureValidSizeForTexturing, IN, GLint, maxTextureSize);
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I_Method0(void, dirty);
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I_Method1(void, setModifiedCount, IN, unsigned int, value);
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I_Method0(unsigned int, getModifiedCount);
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I_Method0(bool, isMipmap);
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I_Method0(unsigned int, getNumMipmapLevels);
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I_Method1(void, setMipmapLevels, IN, const osg::Image::MipmapDataType &, mipmapDataVector);
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I_Method0(const osg::Image::MipmapDataType &, getMipmapLevels);
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I_Method1(unsigned int, getMipmapOffset, IN, unsigned int, mipmapLevel);
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I_Method1(unsigned char *, getMipmapData, IN, unsigned int, mipmapLevel);
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I_Method1(const unsigned char *, getMipmapData, IN, unsigned int, mipmapLevel);
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I_Method0(bool, isImageTranslucent);
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I_Method1(void, setPixelBufferObject, IN, osg::PixelBufferObject *, buffer);
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I_Method0(osg::PixelBufferObject *, getPixelBufferObject);
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I_Method0(const osg::PixelBufferObject *, getPixelBufferObject);
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I_Property(osg::Image::AllocationMode, AllocationMode);
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I_Property(GLenum, DataType);
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I_Property(const std::string &, FileName);
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I_ReadOnlyProperty(unsigned int, ImageSizeInBytes);
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I_Property(GLint, InternalTextureFormat);
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I_Property(const osg::Image::MipmapDataType &, MipmapLevels);
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I_Property(unsigned int, ModifiedCount);
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I_Property(unsigned int, Packing);
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I_Property(osg::PixelBufferObject *, PixelBufferObject);
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I_Property(GLenum, PixelFormat);
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I_ReadOnlyProperty(unsigned int, PixelSizeInBits);
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I_ReadOnlyProperty(unsigned int, RowSizeInBytes);
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I_ReadOnlyProperty(unsigned int, TotalSizeInBytes);
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I_ReadOnlyProperty(unsigned int, TotalSizeInBytesIncludingMipmaps);
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END_REFLECTOR
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STD_VECTOR_REFLECTOR(std::vector< unsigned int >);
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