Updated wrappers
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@@ -58,7 +58,9 @@ BEGIN_OBJECT_REFLECTOR(osg::Image)
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I_Method0(GLint, getInternalTextureFormat);
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I_Method1(void, setPixelFormat, IN, GLenum, pixelFormat);
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I_Method0(GLenum, getPixelFormat);
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I_Method1(void, setDataType, IN, GLenum, dataType);
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I_Method0(GLenum, getDataType);
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I_Method1(void, setPacking, IN, unsigned int, packing);
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I_Method0(unsigned int, getPacking);
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I_Method0(unsigned int, getPixelSizeInBits);
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I_Method0(unsigned int, getRowSizeInBytes);
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@@ -88,13 +90,13 @@ BEGIN_OBJECT_REFLECTOR(osg::Image)
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I_Method0(osg::PixelBufferObject *, getPixelBufferObject);
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I_Method0(const osg::PixelBufferObject *, getPixelBufferObject);
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I_Property(osg::Image::AllocationMode, AllocationMode);
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I_ReadOnlyProperty(GLenum, DataType);
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I_Property(GLenum, DataType);
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I_Property(const std::string &, FileName);
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I_ReadOnlyProperty(unsigned int, ImageSizeInBytes);
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I_Property(GLint, InternalTextureFormat);
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I_Property(const osg::Image::MipmapDataType &, MipmapLevels);
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I_Property(unsigned int, ModifiedCount);
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I_ReadOnlyProperty(unsigned int, Packing);
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I_Property(unsigned int, Packing);
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I_Property(osg::PixelBufferObject *, PixelBufferObject);
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I_Property(GLenum, PixelFormat);
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I_ReadOnlyProperty(unsigned int, PixelSizeInBits);
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@@ -139,6 +139,7 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::Texture)
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I_Method0(unsigned int, getNumImages);
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I_Method1(void, setReadPBuffer, IN, osg::GraphicsContext *, context);
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I_Method0(osg::GraphicsContext *, getReadPBuffer);
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I_Method0(const osg::GraphicsContext *, getReadPBuffer);
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I_Method1(void, apply, IN, osg::State &, state);
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I_Method1(void, compileGLObjects, IN, osg::State &, state);
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I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, state, 0);
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@@ -13,7 +13,9 @@
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#include <osg/Drawable>
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#include <osg/Geode>
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#include <osg/Group>
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#include <osg/Image>
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#include <osg/LOD>
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#include <osg/Matrix>
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#include <osg/MatrixTransform>
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#include <osg/Node>
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#include <osg/Object>
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@@ -21,6 +23,7 @@
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#include <osg/StateAttribute>
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#include <osg/StateSet>
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#include <osg/Texture>
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#include <osg/Texture2D>
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#include <osg/Transform>
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#include <osgUtil/Optimizer>
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@@ -220,6 +223,34 @@ BEGIN_OBJECT_REFLECTOR(osgUtil::Optimizer::TesselateVisitor)
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I_Method1(void, apply, IN, osg::Geode &, geode);
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END_REFLECTOR
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BEGIN_VALUE_REFLECTOR(osgUtil::Optimizer::TextureAtlasBuilder)
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I_Constructor0();
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I_Method2(void, setMaximumAtlasSize, IN, unsigned int, width, IN, unsigned int, height);
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I_Method0(unsigned int, getMaximumAtlasWidth);
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I_Method0(unsigned int, getMaximumAtlasHeight);
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I_Method1(void, setMargin, IN, unsigned int, margin);
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I_Method0(unsigned int, getMargin);
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I_Method1(void, addSource, IN, const osg::Image *, image);
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I_Method1(void, addSource, IN, const osg::Texture2D *, texture);
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I_Method0(unsigned int, getNumSources);
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I_Method1(const osg::Image *, getSourceImage, IN, unsigned int, i);
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I_Method1(const osg::Texture2D *, getSourceTexture, IN, unsigned int, i);
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I_Method0(void, buildAtlas);
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I_Method1(osg::Image *, getImageAtlas, IN, unsigned int, i);
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I_Method1(osg::Texture2D *, getTextureAtlas, IN, unsigned int, i);
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I_Method1(osg::Matrix, getTextureMatrix, IN, unsigned int, i);
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I_Method1(osg::Image *, getImageAtlas, IN, const osg::Image *, image);
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I_Method1(osg::Texture2D *, getTextureAtlas, IN, const osg::Image *, image);
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I_Method1(osg::Matrix, getTextureMatrix, IN, const osg::Image *, image);
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I_Method1(osg::Image *, getImageAtlas, IN, const osg::Texture2D *, image);
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I_Method1(osg::Texture2D *, getTextureAtlas, IN, const osg::Texture2D *, texture);
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I_Method1(osg::Matrix, getTextureMatrix, IN, const osg::Texture2D *, texture);
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I_Property(unsigned int, Margin);
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I_ReadOnlyProperty(unsigned int, MaximumAtlasHeight);
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I_ReadOnlyProperty(unsigned int, MaximumAtlasWidth);
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I_ArrayProperty_Custom(const osg::Texture2D *, Source, Sources, unsigned int, void);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osgUtil::Optimizer::TextureVisitor)
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I_BaseType(osgUtil::BaseOptimizerVisitor);
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I_ConstructorWithDefaults7(IN, bool, changeAutoUnRef, , IN, bool, valueAutoUnRef, , IN, bool, changeClientImageStorage, , IN, bool, valueClientImageStorage, , IN, bool, changeAnisotropy, , IN, float, valueAnisotropy, , IN, osgUtil::Optimizer *, optimizer, 0);
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