Files
OpenSceneGraph/include
Robert Osfield 7a8eeb3c92 Converted the osg::Material::set/getShininess option to use the standard
OpenGL range of 0.0 to 128.0 instead of the previous normalised shiniess
range. This brings it inline with the way the rest of the OSG uses a
1 to 1 mapping to OpenGL.

Converted the various loaders to use the new range, which is almost all
cases was simply removing the /128.0f which was required before!
2002-07-18 09:55:30 +00:00
..
2002-07-16 20:07:32 +00:00
2002-07-16 20:07:32 +00:00