418 lines
22 KiB
C++
418 lines
22 KiB
C++
/*
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* Copyright 2006 Sony Computer Entertainment Inc.
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*
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* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
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* file except in compliance with the License. You may obtain a copy of the License at:
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* http://research.scea.com/scea_shared_source_license.html
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License
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* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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* implied. See the License for the specific language governing permissions and limitations under the
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* License.
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*/
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#include "daeWriter.h"
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#include "ReaderWriterDAE.h"
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#include <dae/domAny.h>
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#include <dom/domCOLLADA.h>
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#include <dom/domConstants.h>
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#include <dom/domProfile_COMMON.h>
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#include <sstream>
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//#include <dom/domLibrary_effects.h>
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//#include <dom/domLibrary_materials.h>
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#ifdef WIN32
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#include "windows.h"
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#endif
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using namespace osgdae;
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void daeWriter::processMaterial( osg::StateSet *ss, domInstance_geometry *ig, const std::string &geoName )
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{
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osg::ref_ptr<osg::StateSet> ssClean = CleanStateSet(ss); // Need to hold a ref to this or the materialMap.find() will delete it
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domBind_material *bm = daeSafeCast< domBind_material >( ig->createAndPlace( COLLADA_ELEMENT_BIND_MATERIAL ) );
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domBind_material::domTechnique_common *tc = daeSafeCast< domBind_material::domTechnique_common >( bm->createAndPlace( "technique_common" ) );
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domInstance_material *im = daeSafeCast< domInstance_material >( tc->createAndPlace( COLLADA_ELEMENT_INSTANCE_MATERIAL ) );
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std::string symbol = geoName + "_material";
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im->setSymbol( symbol.c_str() );
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MaterialMap::iterator iter = materialMap.find( ssClean );
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if ( iter != materialMap.end() )
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{
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std::string url = "#" + std::string( iter->second->getId() );
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im->setTarget( url.c_str() );
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return;
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}
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if ( lib_mats == NULL )
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{
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lib_mats = daeSafeCast< domLibrary_materials >( dom->createAndPlace( COLLADA_ELEMENT_LIBRARY_MATERIALS ) );
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}
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domMaterial *mat = daeSafeCast< domMaterial >( lib_mats->createAndPlace( COLLADA_ELEMENT_MATERIAL ) );
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std::string name = ssClean->getName();
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if ( name.empty() )
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{
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name = "material";
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}
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name = uniquify( name );
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mat->setId( name.c_str() );
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std::string url = "#" + name;
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im->setTarget( url.c_str() );
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domInstance_effect *ie = daeSafeCast<domInstance_effect>( mat->createAndPlace( "instance_effect" ) );
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if ( lib_effects == NULL )
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{
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lib_effects = daeSafeCast< domLibrary_effects >( dom->createAndPlace( COLLADA_ELEMENT_LIBRARY_EFFECTS ) );
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}
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domEffect *effect = daeSafeCast< domEffect >( lib_effects->createAndPlace( COLLADA_ELEMENT_EFFECT ) );
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std::string efName = name + "_effect";
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effect->setId( efName.c_str() );
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url = "#" + efName;
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ie->setUrl( url.c_str() );
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domProfile_COMMON *pc = daeSafeCast< domProfile_COMMON >( effect->createAndPlace( COLLADA_ELEMENT_PROFILE_COMMON ) );
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domProfile_COMMON::domTechnique *pc_teq = daeSafeCast< domProfile_COMMON::domTechnique >( pc->createAndPlace( "technique" ) );
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pc_teq->setSid( "t0" );
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domProfile_COMMON::domTechnique::domPhong *phong = daeSafeCast< domProfile_COMMON::domTechnique::domPhong >( pc_teq->createAndPlace( "phong" ) );
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osg::Texture *tex = static_cast<osg::Texture*>(ssClean->getTextureAttribute( 0, osg::StateAttribute::TEXTURE ));
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if ( ssClean->getTextureAttribute( 1, osg::StateAttribute::TEXTURE ) != NULL )
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{
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tex = static_cast<osg::Texture*>(ssClean->getTextureAttribute( 1, osg::StateAttribute::TEXTURE ));
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}
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if ( tex != NULL && tex->getImage( 0 ) != NULL )
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{
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//TODO: Export all of the texture Attributes like wrap mode and all that jazz
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domImage *img = daeSafeCast< domImage >( pc->createAndPlace( COLLADA_ELEMENT_IMAGE ) );
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std::string iName = efName + "-image";
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img->setId( iName.c_str() );
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osg::Image *osgimg = tex->getImage( 0 );
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domImage::domInit_from *imgif = daeSafeCast< domImage::domInit_from >( img->createAndPlace( "init_from" ) );
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std::string fileURI = ReaderWriterDAE::ConvertFilePathToColladaCompatibleURI(osgDB::findDataFile(osgimg->getFileName()));
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daeURI dd( fileURI.c_str() );
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imgif->setValue( dd );
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// The document URI should contain the canonical path it was created with
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imgif->getValue().makeRelativeTo(doc->getDocumentURI());
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#ifndef EARTH_TEX
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domCommon_newparam_type *np = daeSafeCast< domCommon_newparam_type >( pc->createAndPlace( "newparam" ) );
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std::string surfName = efName + "-surface";
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np->setSid( surfName.c_str() );
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domFx_surface_common *surface = daeSafeCast< domFx_surface_common >( np->createAndPlace( "surface" ) );
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domFx_surface_init_from_common *sif = daeSafeCast< domFx_surface_init_from_common >( surface->createAndPlace("init_from") );
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sif->setValue( iName.c_str() );
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surface->setType( FX_SURFACE_TYPE_ENUM_2D );
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np = daeSafeCast< domCommon_newparam_type >( pc->createAndPlace( "newparam" ) );
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std::string sampName = efName + "-sampler";
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np->setSid( sampName.c_str() );
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domFx_sampler2D_common *sampler = daeSafeCast< domFx_sampler2D_common >( np->createAndPlace( "sampler2D" ) );
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domFx_sampler2D_common_complexType::domSource *source = daeSafeCast< domFx_sampler2D_common_complexType::domSource >( sampler->createAndPlace( "source" ) );
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source->setValue( surfName.c_str() );
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//set sampler state
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domFx_sampler2D_common_complexType::domWrap_s *wrap_s = daeSafeCast< domFx_sampler2D_common_complexType::domWrap_s >( sampler->createAndPlace( "wrap_s" ) );
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osg::Texture::WrapMode wrap = tex->getWrap( osg::Texture::WRAP_S );
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switch( wrap )
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{
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case osg::Texture::CLAMP:
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wrap_s->setValue( FX_SAMPLER_WRAP_COMMON_CLAMP );
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break;
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case osg::Texture::CLAMP_TO_BORDER:
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case osg::Texture::CLAMP_TO_EDGE:
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wrap_s->setValue( FX_SAMPLER_WRAP_COMMON_BORDER );
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break;
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case osg::Texture::REPEAT:
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wrap_s->setValue( FX_SAMPLER_WRAP_COMMON_WRAP );
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break;
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case osg::Texture::MIRROR:
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wrap_s->setValue( FX_SAMPLER_WRAP_COMMON_MIRROR );
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break;
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default:
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wrap_s->setValue( FX_SAMPLER_WRAP_COMMON_NONE );
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break;
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}
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domFx_sampler2D_common_complexType::domWrap_t *wrap_t = daeSafeCast< domFx_sampler2D_common_complexType::domWrap_t >( sampler->createAndPlace( "wrap_t" ) );
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wrap = tex->getWrap( osg::Texture::WRAP_T );
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switch( wrap )
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{
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case osg::Texture::CLAMP:
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wrap_t->setValue( FX_SAMPLER_WRAP_COMMON_CLAMP );
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break;
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case osg::Texture::CLAMP_TO_BORDER:
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case osg::Texture::CLAMP_TO_EDGE:
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wrap_t->setValue( FX_SAMPLER_WRAP_COMMON_BORDER );
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break;
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case osg::Texture::REPEAT:
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wrap_t->setValue( FX_SAMPLER_WRAP_COMMON_WRAP );
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break;
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case osg::Texture::MIRROR:
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wrap_t->setValue( FX_SAMPLER_WRAP_COMMON_MIRROR );
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break;
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default:
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wrap_t->setValue( FX_SAMPLER_WRAP_COMMON_NONE );
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break;
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}
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const osg::Vec4 &bcol = tex->getBorderColor();
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domFx_sampler2D_common_complexType::domBorder_color *dbcol = daeSafeCast< domFx_sampler2D_common_complexType::domBorder_color >( sampler->createAndPlace( "border_color" ) );
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dbcol->getValue().append( bcol.r() );
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dbcol->getValue().append( bcol.g() );
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dbcol->getValue().append( bcol.b() );
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dbcol->getValue().append( bcol.a() );
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domFx_sampler2D_common_complexType::domMinfilter *minfilter = daeSafeCast< domFx_sampler2D_common_complexType::domMinfilter >( sampler->createAndPlace( "minfilter" ) );
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osg::Texture::FilterMode mode = tex->getFilter( osg::Texture::MIN_FILTER );
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switch( mode )
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{
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case osg::Texture::LINEAR:
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minfilter->setValue( FX_SAMPLER_FILTER_COMMON_LINEAR );
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break;
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case osg::Texture::LINEAR_MIPMAP_LINEAR:
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minfilter->setValue( FX_SAMPLER_FILTER_COMMON_LINEAR_MIPMAP_LINEAR );
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break;
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case osg::Texture::LINEAR_MIPMAP_NEAREST:
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minfilter->setValue( FX_SAMPLER_FILTER_COMMON_LINEAR_MIPMAP_NEAREST );
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break;
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case osg::Texture::NEAREST:
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minfilter->setValue( FX_SAMPLER_FILTER_COMMON_NEAREST );
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break;
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case osg::Texture::NEAREST_MIPMAP_LINEAR:
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minfilter->setValue( FX_SAMPLER_FILTER_COMMON_NEAREST_MIPMAP_LINEAR );
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break;
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case osg::Texture::NEAREST_MIPMAP_NEAREST:
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minfilter->setValue( FX_SAMPLER_FILTER_COMMON_NEAREST_MIPMAP_NEAREST );
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break;
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}
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domFx_sampler2D_common_complexType::domMagfilter *magfilter = daeSafeCast< domFx_sampler2D_common_complexType::domMagfilter >( sampler->createAndPlace( "magfilter" ) );
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mode = tex->getFilter( osg::Texture::MAG_FILTER );
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switch( mode )
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{
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case osg::Texture::LINEAR:
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magfilter->setValue( FX_SAMPLER_FILTER_COMMON_LINEAR );
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break;
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case osg::Texture::LINEAR_MIPMAP_LINEAR:
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magfilter->setValue( FX_SAMPLER_FILTER_COMMON_LINEAR_MIPMAP_LINEAR );
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break;
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case osg::Texture::LINEAR_MIPMAP_NEAREST:
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magfilter->setValue( FX_SAMPLER_FILTER_COMMON_LINEAR_MIPMAP_NEAREST );
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break;
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case osg::Texture::NEAREST:
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magfilter->setValue( FX_SAMPLER_FILTER_COMMON_NEAREST );
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break;
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case osg::Texture::NEAREST_MIPMAP_LINEAR:
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magfilter->setValue( FX_SAMPLER_FILTER_COMMON_NEAREST_MIPMAP_LINEAR );
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break;
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case osg::Texture::NEAREST_MIPMAP_NEAREST:
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magfilter->setValue( FX_SAMPLER_FILTER_COMMON_NEAREST_MIPMAP_NEAREST );
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break;
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}
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domCommon_color_or_texture_type *cot = daeSafeCast< domCommon_color_or_texture_type >( phong->createAndPlace( "diffuse" ) );
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domCommon_color_or_texture_type_complexType::domTexture *dtex = daeSafeCast< domCommon_color_or_texture_type_complexType::domTexture >( cot->createAndPlace( "texture" ) );
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dtex->setTexture( sampName.c_str() );
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dtex->setTexcoord( "texcoord0" );
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#else
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domCommon_color_or_texture_type *cot = daeSafeCast< domCommon_color_or_texture_type >( phong->createAndPlace( "diffuse" ) );
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domCommon_color_or_texture_type_complexType::domTexture *dtex = daeSafeCast< domCommon_color_or_texture_type_complexType::domTexture >( cot->createAndPlace( "texture" ) );
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dtex->setTexture( iName.c_str() );
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dtex->setTexcoord( "texcoord0" );
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#endif
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domInstance_material::domBind_vertex_input *bvi = daeSafeCast< domInstance_material::domBind_vertex_input >( im->createAndPlace( "bind_vertex_input" ) );
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bvi->setSemantic( "texcoord0" );
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bvi->setInput_semantic( "TEXCOORD" );
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bvi->setInput_set( 0 );
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/* I dont think this belongs here RFJ
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//take care of blending if any
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osg::BlendFunc *bf = static_cast< osg::BlendFunc * >( ssClean->getAttribute( osg::StateAttribute::BLENDFUNC ) );
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osg::BlendColor *bc = static_cast< osg::BlendColor * >( ssClean->getAttribute( osg::StateAttribute::BLENDCOLOR ) );
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if ( bc != NULL )
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{
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domCommon_transparent_type *ctt = daeSafeCast< domCommon_transparent_type >( phong->createAndPlace( "transparent" ) );
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ctt->setOpaque( FX_OPAQUE_ENUM_RGB_ZERO );
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domCommon_color_or_texture_type_complexType::domColor *tcol = daeSafeCast< domCommon_color_or_texture_type_complexType::domColor >( ctt->createAndPlace( "color" ) );
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tcol->getValue().append( bc->getConstantColor().r() );
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tcol->getValue().append( bc->getConstantColor().r() );
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tcol->getValue().append( bc->getConstantColor().r() );
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tcol->getValue().append( bc->getConstantColor().r() );
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}
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else if ( bf != NULL )
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{
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domCommon_transparent_type *ctt = daeSafeCast< domCommon_transparent_type >( phong->createAndPlace( "transparent" ) );
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ctt->setOpaque( FX_OPAQUE_ENUM_A_ONE );
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dtex = daeSafeCast< domCommon_color_or_texture_type_complexType::domTexture >( ctt->createAndPlace( "texture" ) );
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#ifndef EARTH_TEX
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dtex->setTexture( sampName.c_str() );
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#else
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dtex->setTexture( iName.c_str() );
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#endif
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dtex->setTexcoord( "texcoord0" );
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}
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*/
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}
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osg::Material *osgmat = static_cast<osg::Material*>(ssClean->getAttribute( osg::StateAttribute::MATERIAL ));
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if ( osgmat != NULL )
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{
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const osg::Vec4 &eCol = osgmat->getEmissionFrontAndBack()?osgmat->getEmission( osg::Material::FRONT_AND_BACK ):osgmat->getEmission( osg::Material::FRONT );
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const osg::Vec4 &aCol = osgmat->getAmbientFrontAndBack()?osgmat->getAmbient( osg::Material::FRONT_AND_BACK ):osgmat->getAmbient( osg::Material::FRONT );
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const osg::Vec4 &dCol = osgmat->getDiffuseFrontAndBack()?osgmat->getDiffuse( osg::Material::FRONT_AND_BACK ):osgmat->getDiffuse( osg::Material::FRONT );
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const osg::Vec4 &sCol = osgmat->getSpecularFrontAndBack()?osgmat->getSpecular( osg::Material::FRONT_AND_BACK ):osgmat->getSpecular( osg::Material::FRONT );
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float shininess = osgmat->getShininessFrontAndBack()?osgmat->getShininess( osg::Material::FRONT_AND_BACK ):osgmat->getShininess( osg::Material::FRONT );
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domCommon_color_or_texture_type *cot = daeSafeCast< domCommon_color_or_texture_type >( phong->createAndPlace( "emission" ) );
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domCommon_color_or_texture_type_complexType::domColor *col = daeSafeCast< domCommon_color_or_texture_type_complexType::domColor >( cot->createAndPlace( "color" ) );
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col->getValue().append( eCol.r() );
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col->getValue().append( eCol.g() );
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col->getValue().append( eCol.b() );
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col->getValue().append( eCol.a() );
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cot = daeSafeCast< domCommon_color_or_texture_type >( phong->createAndPlace( "ambient" ) );
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col = daeSafeCast< domCommon_color_or_texture_type_complexType::domColor >( cot->createAndPlace( "color" ) );
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col->getValue().append( aCol.r() );
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col->getValue().append( aCol.g() );
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col->getValue().append( aCol.b() );
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col->getValue().append( aCol.a() );
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//### check if we really have a texture
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if ( phong->getDiffuse() == NULL )
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{
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cot = daeSafeCast< domCommon_color_or_texture_type >( phong->createAndPlace( "diffuse" ) );
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col = daeSafeCast< domCommon_color_or_texture_type_complexType::domColor >( cot->createAndPlace( "color" ) );
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col->getValue().append( dCol.r() );
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col->getValue().append( dCol.g() );
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col->getValue().append( dCol.b() );
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col->getValue().append( dCol.a() );
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}
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else
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{
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cot = phong->getDiffuse();
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domCommon_color_or_texture_type_complexType::domTexture *dtex = cot->getTexture();
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domExtra *extra = daeSafeCast< domExtra >( dtex->createAndPlace( COLLADA_ELEMENT_EXTRA ) );
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extra->setType( "color" );
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domTechnique *teq = daeSafeCast< domTechnique >( extra->createAndPlace( COLLADA_ELEMENT_TECHNIQUE ) );
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teq->setProfile( "SCEI" );
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domAny *any = (domAny*)(daeElement*)teq->createAndPlace( "color" );
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std::ostringstream colVal;
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colVal << dCol.r() << " " << dCol.g() << " " << dCol.b() << " " << dCol.a();
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any->setValue( colVal.str().c_str() );
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}
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cot = daeSafeCast< domCommon_color_or_texture_type >( phong->createAndPlace( "specular" ) );
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col = daeSafeCast< domCommon_color_or_texture_type_complexType::domColor >( cot->createAndPlace( "color" ) );
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col->getValue().append( sCol.r() );
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col->getValue().append( sCol.g() );
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col->getValue().append( sCol.b() );
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col->getValue().append( sCol.a() );
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domCommon_float_or_param_type *fop = daeSafeCast< domCommon_float_or_param_type >( phong->createAndPlace( "shininess" ) );
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domCommon_float_or_param_type_complexType::domFloat *f = daeSafeCast< domCommon_float_or_param_type_complexType::domFloat >( fop->createAndPlace( "float" ) );
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f->setValue( shininess );
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}
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// Do common transparency stuff here
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// if (osg::StateSet::TRANSPARENT_BIN == ssClean->getRenderingHint()) cannot do this at the moment because stateSet::merge does does not handle the hints
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if (osg::StateSet::TRANSPARENT_BIN == m_CurrentRenderingHint)
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{
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osg::BlendFunc *pBlendFunc = static_cast< osg::BlendFunc * >( ssClean->getAttribute( osg::StateAttribute::BLENDFUNC ) );
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osg::BlendColor *pBlendColor = static_cast< osg::BlendColor * >( ssClean->getAttribute( osg::StateAttribute::BLENDCOLOR ) );
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if ((NULL != pBlendFunc) && (NULL != pBlendColor))
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{
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if ((GL_CONSTANT_ALPHA == pBlendFunc->getSource()) && (GL_ONE_MINUS_CONSTANT_ALPHA == pBlendFunc->getDestination()))
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{
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// A_ONE opaque mode
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domCommon_transparent_type *pTransparent = daeSafeCast<domCommon_transparent_type>(phong->createAndPlace("transparent"));
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pTransparent->setOpaque(FX_OPAQUE_ENUM_A_ONE);
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domCommon_color_or_texture_type_complexType::domColor *pColor = daeSafeCast<domCommon_color_or_texture_type_complexType::domColor>(pTransparent->createAndPlace("color"));
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domCommon_float_or_param_type *pFop = daeSafeCast<domCommon_float_or_param_type>(phong->createAndPlace( "transparency"));
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domCommon_float_or_param_type_complexType::domFloat *pTransparency = daeSafeCast<domCommon_float_or_param_type_complexType::domFloat>(pFop->createAndPlace("float"));
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if (m_GoogleMode)
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{
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pColor->getValue().append(1.0);
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pColor->getValue().append(1.0);
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pColor->getValue().append(1.0);
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pColor->getValue().append(1.0);
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pTransparency->setValue(1.0 - pBlendColor->getConstantColor().a());
|
|
}
|
|
else
|
|
{
|
|
pColor->getValue().append(pBlendColor->getConstantColor().r());
|
|
pColor->getValue().append(pBlendColor->getConstantColor().g());
|
|
pColor->getValue().append(pBlendColor->getConstantColor().b());
|
|
pColor->getValue().append(pBlendColor->getConstantColor().a());
|
|
pTransparency->setValue(1.0);
|
|
}
|
|
}
|
|
else if ((GL_ONE_MINUS_CONSTANT_COLOR == pBlendFunc->getSource()) && (GL_CONSTANT_COLOR == pBlendFunc->getDestination()))
|
|
{
|
|
// RGB_ZERO opaque mode
|
|
domCommon_transparent_type *pTransparent = daeSafeCast<domCommon_transparent_type>(phong->createAndPlace("transparent"));
|
|
pTransparent->setOpaque(FX_OPAQUE_ENUM_RGB_ZERO);
|
|
domCommon_color_or_texture_type_complexType::domColor *pColor = daeSafeCast<domCommon_color_or_texture_type_complexType::domColor>(pTransparent->createAndPlace("color"));
|
|
pColor->getValue().append(pBlendColor->getConstantColor().r());
|
|
pColor->getValue().append(pBlendColor->getConstantColor().g());
|
|
pColor->getValue().append(pBlendColor->getConstantColor().b());
|
|
pColor->getValue().append(pBlendColor->getConstantColor().a());
|
|
domCommon_float_or_param_type *pFop = daeSafeCast<domCommon_float_or_param_type>(phong->createAndPlace( "transparency"));
|
|
domCommon_float_or_param_type_complexType::domFloat *pTransparency = daeSafeCast<domCommon_float_or_param_type_complexType::domFloat>(pFop->createAndPlace("float"));
|
|
pTransparency->setValue(1.0);
|
|
}
|
|
else
|
|
osg::notify( osg::WARN ) << "Unsupported BlendFunction parameters in transparency processing." << std::endl;
|
|
}
|
|
else
|
|
osg::notify( osg::WARN ) << "Transparency processing - BlendFunction or BlendColor not found." << std::endl;
|
|
}
|
|
|
|
// Process GOOGLE one sided stuff here
|
|
if (osg::StateAttribute::INHERIT != ssClean->getMode(GL_CULL_FACE))
|
|
{
|
|
domExtra *pExtra = daeSafeCast<domExtra>(pc->createAndPlace(COLLADA_ELEMENT_EXTRA));
|
|
domTechnique *pTechnique = daeSafeCast<domTechnique>(pExtra->createAndPlace( COLLADA_ELEMENT_TECHNIQUE ) );
|
|
pTechnique->setProfile("GOOGLEEARTH");
|
|
domAny *pAny = (domAny*)(daeElement*)pTechnique->createAndPlace("double_sided");
|
|
if (GL_FALSE == ssClean->getMode(GL_CULL_FACE))
|
|
pAny->setValue("1");
|
|
else
|
|
pAny->setValue("0");
|
|
}
|
|
|
|
materialMap.insert( std::make_pair( ssClean, mat ) );
|
|
}
|
|
|
|
osg::StateSet* daeWriter::CleanStateSet(osg::StateSet* pStateSet) const
|
|
{
|
|
// TODO - clean out all the the attributes and modes not used to define materials
|
|
osg::StateSet* pCleanedStateSet = new osg::StateSet;
|
|
pCleanedStateSet->setTextureAttributeList(pStateSet->getTextureAttributeList());
|
|
if (NULL != pStateSet->getAttribute(osg::StateAttribute::BLENDFUNC))
|
|
pCleanedStateSet->setAttribute(pStateSet->getAttribute(osg::StateAttribute::BLENDFUNC));
|
|
if (NULL != pStateSet->getAttribute(osg::StateAttribute::BLENDCOLOR))
|
|
pCleanedStateSet->setAttribute(pStateSet->getAttribute(osg::StateAttribute::BLENDCOLOR));
|
|
if (NULL != pStateSet->getAttribute(osg::StateAttribute::MATERIAL))
|
|
pCleanedStateSet->setAttribute(pStateSet->getAttribute(osg::StateAttribute::MATERIAL));
|
|
// pCleanedStateSet->setRenderingHint(pStateSet->getRenderingHint()); does not work at the moment due to stateSet::merge
|
|
if (osg::StateAttribute::INHERIT != pStateSet->getMode(GL_CULL_FACE))
|
|
pCleanedStateSet->setMode(GL_CULL_FACE, pStateSet->getMode(GL_CULL_FACE));
|
|
return pCleanedStateSet;
|
|
}
|
|
|
|
|