Robert Osfield 927dfc0a52 From Brede Johansen,
"Geometry.cpp
Make sure number of normals match number of vertices when lit or
vertex-normal pairs are separated when geometries are merged by the
optimizer.

Ancillary.cpp
Improved support for multitexture effect field and use texture
environment from .attr file.

PaletteRecords.cpp
Use search path when looking for shader files.

PrimaryRecords.cpp
Added preset uniforms "TextureUnit0", "TextureUnit1", "TextureUnit2"
and "TextureUnit3" for GLSL shaders."
2007-02-13 14:19:39 +00:00
2007-02-12 13:39:18 +00:00
2007-02-11 12:23:19 +00:00
2007-02-13 14:19:39 +00:00
2007-01-12 21:33:19 +00:00
2006-09-12 19:09:59 +00:00
2007-01-11 15:48:44 +00:00

Welcome to the OpenSceneGraph (OSG).

For up to date information on the project, how to compile and run libraries 
and examples, and see the documentation on the OpenSceneGraph website.

    http://www.openscenegraph.org
  

Robert Osfield. 
robert@openscenegraph.com
July 19th 2006.

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