927dfc0a52457a92c748e366337f33b08ef43218
"Geometry.cpp Make sure number of normals match number of vertices when lit or vertex-normal pairs are separated when geometries are merged by the optimizer. Ancillary.cpp Improved support for multitexture effect field and use texture environment from .attr file. PaletteRecords.cpp Use search path when looking for shader files. PrimaryRecords.cpp Added preset uniforms "TextureUnit0", "TextureUnit1", "TextureUnit2" and "TextureUnit3" for GLSL shaders."
Welcome to the OpenSceneGraph (OSG).
For up to date information on the project, how to compile and run libraries
and examples, and see the documentation on the OpenSceneGraph website.
http://www.openscenegraph.org
Robert Osfield.
robert@openscenegraph.com
July 19th 2006.
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