Files
OpenSceneGraph/src/osgPlugins/ive/VolumeLayer.cpp

64 lines
2.0 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include "Exception.h"
#include "VolumeLayer.h"
#include "VolumeLocator.h"
#include "Object.h"
#include "VolumeImageLayer.h"
#include "VolumeCompositeLayer.h"
#include <osgDB/ReadFile>
using namespace ive;
void VolumeLayer::write(DataOutputStream* out)
{
// Write Layer's identification.
out->writeInt(IVEVOLUMELAYER);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* object = dynamic_cast<osg::Object*>(this);
if (object)
((ive::Object*)(object))->write(out);
else
throw Exception("VolumeLayer::write(): Could not cast this osgVolume::Layer to an osg::Object.");
out->writeVolumeLocator(getLocator());
out->writeVolumeProperty(getProperty());
}
void VolumeLayer::read(DataInputStream* in)
{
// Peek on Layer's identification.
int id = in->peekInt();
if (id != IVEVOLUMELAYER)
throw Exception("VolumeLayer::read(): Expected Layer identification.");
// Read Layer's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* object = dynamic_cast<osg::Object*>(this);
if(object)
((ive::Object*)(object))->read(in);
else
throw Exception("VolumeLayer::read(): Could not cast this osgVolume::Layer to an osg::Object.");
setLocator(in->readVolumeLocator());
setProperty(in->readVolumeProperty());
}