9fcace0e73d256aa3607b732fb9fe421d9e32822
is off by default (ClearMask is 0), but can be switched on when ClearMask is non zero. GraphicsContext::clear() is called after each swap buffers
Welcome to the OpenSceneGraph (OSG).
For up to date information on the project, how to compile and run libraries
and examples, and see the documentation on the OpenSceneGraph website.
http://www.openscenegraph.org
Robert Osfield.
robert@openscenegraph.com
July 19th 2006.
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