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OpenSceneGraph/src/osgText/Font3D.cpp

309 lines
9.5 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgText/Font3D>
#include <osgText/Text>
//#include <osg/State>
#include <osg/Notify>
//#include <osg/ApplicationUsage>
#include <osgDB/ReadFile>
#include <osgDB/FileUtils>
#include <osgDB/FileNameUtils>
//#include <osg/GLU>
#include <OpenThreads/ReentrantMutex>
using namespace std;
//static osg::ApplicationUsageProxy Font3D_e0(osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_TEXT3D_INCREMENTAL_SUBLOADING <type>","ON | OFF");
static OpenThreads::ReentrantMutex s_Font3DFileMutex;
namespace osgText
{
std::string findFont3DFile(const std::string& str)
{
// try looking in OSGFILEPATH etc first for fonts.
std::string filename = osgDB::findDataFile(str);
if (!filename.empty()) return filename;
OpenThreads::ScopedLock<OpenThreads::ReentrantMutex> lock(s_Font3DFileMutex);
static osgDB::FilePathList s_FontFilePath;
static bool initialized = false;
if (!initialized)
{
initialized = true;
#if defined(WIN32)
osgDB::convertStringPathIntoFilePathList(
".;C:/winnt/fonts;C:/windows/fonts",
s_FontFilePath);
char *ptr;
if ((ptr = getenv( "windir" )))
{
std::string winFontPath = ptr;
winFontPath += "\\fonts";
s_FontFilePath.push_back(winFontPath);
}
#else
osgDB::convertStringPathIntoFilePathList(
".:/usr/share/fonts/ttf:/usr/share/fonts/ttf/western:/usr/share/fonts/ttf/decoratives",
s_FontFilePath);
#endif
}
filename = osgDB::findFileInPath(str,s_FontFilePath);
if (!filename.empty()) return filename;
// Try filename without pathname, if it has a path
filename = osgDB::getSimpleFileName(str);
if(filename!=str)
{
filename = osgDB::findFileInPath(filename,s_FontFilePath);
if (!filename.empty()) return filename;
}
else
{
filename = osgText::findFont3DFile(std::string("fonts/")+filename);
if (!filename.empty()) return filename;
}
// Not found, return empty string
osg::notify(osg::WARN)<<"Warning: font file \""<<str<<"\" not found."<<std::endl;
return std::string();
}
osgText::Font3D* readFont3DFile(const std::string& filename, const osgDB::ReaderWriter::Options* userOptions)
{
if (filename=="") return 0;
std::string foundFile = findFont3DFile(filename);
if (foundFile.empty()) return 0;
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_Font3DFileMutex);
osg::ref_ptr<osgDB::ReaderWriter::Options> localOptions;
if (!userOptions)
{
localOptions = new osgDB::ReaderWriter::Options;
localOptions->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_OBJECTS);
// ** HACK to load Font3D instead of Font
localOptions->setPluginData("3D", (void*) 1);
}
else
{
userOptions->setPluginData("3D", (void*) 1);
}
osg::Object* object = osgDB::readObjectFile(foundFile, userOptions ? userOptions : localOptions.get());
// if the object is a font then return it.
osgText::Font3D* font3D = dynamic_cast<osgText::Font3D*>(object);
if (font3D) return font3D;
// otherwise if the object has zero references then delete it by doing another unref().
if (object && object->referenceCount()==0) object->unref();
return 0;
}
osgText::Font3D* readFont3DStream(std::istream& stream, const osgDB::ReaderWriter::Options* userOptions)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_Font3DFileMutex);
osg::ref_ptr<osgDB::ReaderWriter::Options> localOptions;
if (!userOptions)
{
localOptions = new osgDB::ReaderWriter::Options;
localOptions->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_OBJECTS);
localOptions->setPluginData("3D", (void*) 1);
}
else
{
userOptions->setPluginData("3D", (void*) 1);
}
// there should be a better way to get the FreeType ReaderWriter by name...
osgDB::ReaderWriter *reader = osgDB::Registry::instance()->getReaderWriterForExtension("ttf");
if (reader == 0) return 0;
osgDB::ReaderWriter::ReadResult rr = reader->readObject(stream, userOptions ? userOptions : localOptions.get());
if (rr.error())
{
osg::notify(osg::WARN) << rr.message() << std::endl;
return 0;
}
if (!rr.validObject()) return 0;
osg::Object *object = rr.takeObject();
// if the object is a font then return it.
osgText::Font3D* font3D = dynamic_cast<osgText::Font3D*>(object);
if (font3D) return font3D;
// otherwise if the object has zero references then delete it by doing another unref().
if (object && object->referenceCount()==0) object->unref();
return 0;
}
osg::ref_ptr<Font3D> readRefFont3DFile(const std::string& filename, const osgDB::ReaderWriter::Options* userOptions)
{
if (filename=="") return 0;
std::string foundFile = findFont3DFile(filename);
if (foundFile.empty()) return 0;
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_Font3DFileMutex);
osg::ref_ptr<osgDB::ReaderWriter::Options> localOptions;
if (!userOptions)
{
localOptions = new osgDB::ReaderWriter::Options;
localOptions->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_OBJECTS);
// ** HACK to load Font3D instead of Font
localOptions->setPluginData("3D", (void*) 1);
}
else
{
userOptions->setPluginData("3D", (void*) 1);
}
osg::ref_ptr<osg::Object> object = osgDB::readRefObjectFile(foundFile, userOptions ? userOptions : localOptions.get());
// if the object is a font then return it.
osgText::Font3D* font3D = dynamic_cast<osgText::Font3D*>(object.get());
if (font3D) return osg::ref_ptr<Font3D>(font3D);
return 0;
}
osg::ref_ptr<Font3D> readRefFont3DStream(std::istream& stream, const osgDB::ReaderWriter::Options* userOptions)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_Font3DFileMutex);
osg::ref_ptr<osgDB::ReaderWriter::Options> localOptions;
if (!userOptions)
{
localOptions = new osgDB::ReaderWriter::Options;
localOptions->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_OBJECTS);
localOptions->setPluginData("3D", (void*) 1);
}
else
{
userOptions->setPluginData("3D", (void*) 1);
}
// there should be a better way to get the FreeType ReaderWriter by name...
osgDB::ReaderWriter *reader = osgDB::Registry::instance()->getReaderWriterForExtension("ttf");
if (reader == 0) return 0;
osgDB::ReaderWriter::ReadResult rr = reader->readObject(stream, userOptions ? userOptions : localOptions.get());
if (rr.error())
{
osg::notify(osg::WARN) << rr.message() << std::endl;
return 0;
}
if (!rr.validObject()) return 0;
// if the object is a font then return it.
osgText::Font3D* font3D = dynamic_cast<osgText::Font3D*>(rr.getObject());
if (font3D) return osg::ref_ptr<Font3D>(font3D);
return 0;
}
Font3D::Font3D(Font3DImplementation* implementation):
osg::Object(true),
_depth(1),
_width(64),
_height(64)
{
setImplementation(implementation);
}
Font3D::~Font3D()
{
if (_implementation.valid()) _implementation->_facade = 0;
}
void Font3D::setImplementation(Font3DImplementation* implementation)
{
if (_implementation.valid()) _implementation->_facade = 0;
_implementation = implementation;
if (_implementation.valid()) _implementation->_facade = this;
}
Font3D::Font3DImplementation* Font3D::getImplementation()
{
return _implementation.get();
}
const Font3D::Font3DImplementation* Font3D::getImplementation() const
{
return _implementation.get();
}
std::string Font3D::getFileName() const
{
if (_implementation.valid()) return _implementation->getFileName();
return "";
}
Font3D::Glyph3D* Font3D::getGlyph(unsigned int charcode)
{
Glyph3D * glyph3D = NULL;
Glyph3DMap::iterator itr = _glyph3DMap.find(charcode);
if (itr!=_glyph3DMap.end()) glyph3D = itr->second.get();
else if (_implementation.valid())
{
glyph3D = _implementation->getGlyph(charcode);
if (glyph3D) _glyph3DMap[charcode] = glyph3D;
}
return glyph3D;
}
void Font3D::setThreadSafeRefUnref(bool threadSafe)
{
Glyph3DMap::iterator it,end = _glyph3DMap.end();
for (it=_glyph3DMap.begin(); it!=end; ++it)
it->second->setThreadSafeRefUnref(threadSafe);
}
osg::Vec2 Font3D::getKerning(unsigned int leftcharcode,unsigned int rightcharcode, KerningType kerningType)
{
if (_implementation.valid()) return _implementation->getKerning(leftcharcode,rightcharcode,kerningType);
else return osg::Vec2(0.0f,0.0f);
}
bool Font3D::hasVertical() const
{
if (_implementation.valid()) return _implementation->hasVertical();
else return false;
}
void Font3D::Glyph3D::setThreadSafeRefUnref(bool threadSafe)
{
if (_vertexArray.valid()) _vertexArray->setThreadSafeRefUnref(threadSafe);
if (_normalArray.valid()) _normalArray->setThreadSafeRefUnref(threadSafe);
}
}