Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView Added frame(double simulationTime) and advance(double simulationTime) parameters to osgViewer::SimpleViewer, Vewer and CompositeViewer. Updated various examples and Nodes to use SimulationTime where appropriate.
osgglsl/README.txt - mike.weiblen@3dlabs.com - 2005-03-30 Copyright 2005 3Dlabs Inc. osgglsl began as a port of the old osgshaders example from the deprecated osgGL2 classes to the new core GLSL classes (osg::Program, osg::Shader). This app preserves the dynamically changing Uniforms of the original version, but uses the new osg::Uniform classes.