c69c9d207015b1bc433aa4650ac7d781b435dd90
particles will appear at the location it was disabled at. The problem is that the previous local to world matrix is not being updated while it is disabled. I modified the particle processor so that it will set the dirty flag for the previous local to world matrix when the processor is skipped for a frame, since the value will no longer be relevant."
Welcome to the OpenSceneGraph (OSG).
For up to date information on the project, how to compile and run libraries
and examples, and see the documentation on the OpenSceneGraph website.
http://www.openscenegraph.org
Robert Osfield.
robert@openscenegraph.com
November 2005.
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