c90e35038a7e62f310155f0d26f75c8f346dd58b
through the osgDB::readImageFile and osgDB::writeImageFile functions. This is useful for storing compressed textures on disk for rapid playback for animations."
Welcome to the OpenSceneGraph (OSG).
For up to date information on the project, how to compile and run libraries
and examples, and see the documentation on the OpenSceneGraph website.
http://www.openscenegraph.org
Robert Osfield.
robert@openscenegraph.com
November 2005.
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