c913f00d21e59c77fc0d556e726eeae642b6444a
Changed this back to setup_example since WIN32 flag is now supported. MFC_OSG.h: Added flag to indicate when the rendering thread has exited. MFC_OSG.cpp: Code modifications to support rendering flag thread exit. MFC_OSG_MDIView.cpp: Change to OnDestroy function to wait until we get render thread exit flag is true before we close the window. Main Exit Process: User presses escape button Viewer captures escape button and stops threading etc. Viewer sets Done when shutdown is complete MFC Render Thread monitors viewer->done for true MFC Render Thread exits while loop and sets MFC Done flag MFC View Window monitors MFC Done flag and then closes/destroys the window "
Welcome to the OpenSceneGraph (OSG).
For up to date information on the project, how to indepth details on how to
compile and run libraries and examples, and see the documentation on the
OpenSceneGraph website.
http://www.openscenegraph.org
For the impatient, read the simplified build notes below.
Robert Osfield.
Project Lead.
29th May 2007.
--
Notes for 1.9.6 release
=======================
OpenThreads/include and src directories has now been merged directly into
the OpenSceneGraph distribution, this means that you don't need to download,
compile or install it, and will be able to remove the external OpenThreads
from your system.
--
How to build the OpenSceneGraph
===============================
The OpenSceneGraph use the CMake build system to generate platform specific
build environment. CMake reads the CMakeLists.txt files that you'll find
throughout the OpenSceneGraph directories, check for installed dependnecies
and then generate the appropriate build system.
If you don't already have CMake installed on your system you can grab it
from http://www.cmake.org, version 2.4.6 or later.
Under unices (i.e. Linux, IRIX, Solaris, Free-BSD, HP-Ux, AIX, OSX) use the
cmake or ccmake commandline utils or use the included simple (one line)
configure script that'll run cmake for you:
cd OpenSceneGraph
./configure
make
sudo make install
Under Windows use the GUI tool CMakeSetup to build your VisualStudio files.
The following page on our wiki dedicated to the CMake build should help
guide you through the process:
http://www.openscenegraph.com/index.php?page=Build.CMake
For further details on compiliation, installation and platform specific information
read "Getting Started" at http://www.openscenegraph.org, under
"Documentation".
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