cc3d3c6d4c668d1a0031724bb3459d6e3c74bc12
DrawThreadPerContext for crashing due to double buffering of dynamic data.
Welcome to the OpenSceneGraph (OSG).
For up to date information on the project, how to compile and run libraries
and examples, and see the documentation on the OpenSceneGraph website.
http://www.openscenegraph.org
Robert Osfield.
robert@openscenegraph.com
July 19th 2006.
Description
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