40 lines
1.4 KiB
C++
40 lines
1.4 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/Drawable>
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#include <osg/Matrix>
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#include <osg/Vec3>
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#include <osgUtil/TransformAttributeFunctor>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgUtil::TransformAttributeFunctor)
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I_BaseType(osg::Drawable::AttributeFunctor);
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I_Constructor1(IN, const osg::Matrix &, m,
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____TransformAttributeFunctor__C5_osg_Matrix_R1,
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"Construct a functor to transform a drawable's vertex and normal attributes by specified matrix. ",
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"");
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, type, IN, unsigned int, count, IN, osg::Vec3 *, begin,
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__void__apply__osg_Drawable_AttributeType__unsigned_int__osg_Vec3_P1,
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"Do the work of transforming vertex and normal attributes. ",
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"");
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I_PublicMemberProperty(osg::Matrix, _m);
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I_PublicMemberProperty(osg::Matrix, _im);
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END_REFLECTOR
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