d068ffb63a2a23c73bfc29d3ce24f118883a3d55
I've changed line 196 from: viewport->layout.viewL=(Lib3dsView*)calloc(sizeof(Lib3dsView),views); to: viewport->layout.viewL= views ? (Lib3dsView*)calloc(sizeof(Lib3dsView),views) : 0;"
Welcome to the OpenSceneGraph (OSG).
For up to date information on the project, how to compile and run libraries
and examples, and see the documentation on the OpenSceneGraph website.
http://www.openscenegraph.org
Robert Osfield.
robert@openscenegraph.com
July 19th 2006.
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