Robert Osfield d068ffb63a From Michael Platings, "I was getting a 0 byte memory leak reported when loading 3ds files, so
I've changed line 196 from:

viewport->layout.viewL=(Lib3dsView*)calloc(sizeof(Lib3dsView),views);

to:

viewport->layout.viewL= views ?
(Lib3dsView*)calloc(sizeof(Lib3dsView),views) : 0;"
2007-02-14 15:25:04 +00:00
2007-02-12 13:39:18 +00:00
2006-09-12 19:09:59 +00:00
2007-01-11 15:48:44 +00:00

Welcome to the OpenSceneGraph (OSG).

For up to date information on the project, how to compile and run libraries 
and examples, and see the documentation on the OpenSceneGraph website.

    http://www.openscenegraph.org
  

Robert Osfield. 
robert@openscenegraph.com
July 19th 2006.

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