Files
OpenSceneGraph/src/osgWrappers/osgUtil/CubeMapGenerator.cpp
Robert Osfield d23b48fe3a Updated wrappers
2007-02-16 15:29:47 +00:00

131 lines
5.9 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/.svn/text-base/CopyOp.svn-base>
#include <osg/.svn/text-base/Image.svn-base>
#include <osgUtil/CubeMapGenerator>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgUtil::CubeMapGenerator)
I_BaseType(osg::Referenced);
I_BaseType(osg::Referenced);
I_ConstructorWithDefaults1(IN, int, texture_size, 64,
Properties::EXPLICIT,
____CubeMapGenerator__int,
"",
"");
I_ConstructorWithDefaults2(IN, const osgUtil::CubeMapGenerator &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____CubeMapGenerator__C5_CubeMapGenerator_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method1(osg::Image *, getImage, IN, osg::TextureCubeMap::Face, face,
Properties::NON_VIRTUAL,
__osg_Image_P1__getImage__osg_TextureCubeMap_Face,
"",
"");
I_Method1(const osg::Image *, getImage, IN, osg::TextureCubeMap::Face, face,
Properties::NON_VIRTUAL,
__C5_osg_Image_P1__getImage__osg_TextureCubeMap_Face,
"",
"");
I_MethodWithDefaults1(void, generateMap, IN, bool, use_osg_system, true,
Properties::NON_VIRTUAL,
__void__generateMap__bool,
"Generate the six cube images. ",
"If use_osg_system is true, then the OSG's coordinate system is used instead of the default OpenGL one.");
I_ConstructorWithDefaults1(IN, int, texture_size, 64,
Properties::EXPLICIT,
____CubeMapGenerator__int,
"",
"");
I_ConstructorWithDefaults2(IN, const osgUtil::CubeMapGenerator &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____CubeMapGenerator__C5_CubeMapGenerator_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method1(osg::Image *, getImage, IN, osg::TextureCubeMap::Face, face,
Properties::NON_VIRTUAL,
__osg_Image_P1__getImage__osg_TextureCubeMap_Face,
"",
"");
I_Method1(const osg::Image *, getImage, IN, osg::TextureCubeMap::Face, face,
Properties::NON_VIRTUAL,
__C5_osg_Image_P1__getImage__osg_TextureCubeMap_Face,
"",
"");
I_MethodWithDefaults1(void, generateMap, IN, bool, use_osg_system, true,
Properties::NON_VIRTUAL,
__void__generateMap__bool,
"Generate the six cube images. ",
"If use_osg_system is true, then the OSG's coordinate system is used instead of the default OpenGL one.");
END_REFLECTOR
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgUtil::CubeMapGenerator)
I_BaseType(osg::Referenced);
I_BaseType(osg::Referenced);
I_ConstructorWithDefaults1(IN, int, texture_size, 64,
Properties::EXPLICIT,
____CubeMapGenerator__int,
"",
"");
I_ConstructorWithDefaults2(IN, const osgUtil::CubeMapGenerator &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____CubeMapGenerator__C5_CubeMapGenerator_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method1(osg::Image *, getImage, IN, osg::TextureCubeMap::Face, face,
Properties::NON_VIRTUAL,
__osg_Image_P1__getImage__osg_TextureCubeMap_Face,
"",
"");
I_Method1(const osg::Image *, getImage, IN, osg::TextureCubeMap::Face, face,
Properties::NON_VIRTUAL,
__C5_osg_Image_P1__getImage__osg_TextureCubeMap_Face,
"",
"");
I_MethodWithDefaults1(void, generateMap, IN, bool, use_osg_system, true,
Properties::NON_VIRTUAL,
__void__generateMap__bool,
"Generate the six cube images. ",
"If use_osg_system is true, then the OSG's coordinate system is used instead of the default OpenGL one.");
I_ConstructorWithDefaults1(IN, int, texture_size, 64,
Properties::EXPLICIT,
____CubeMapGenerator__int,
"",
"");
I_ConstructorWithDefaults2(IN, const osgUtil::CubeMapGenerator &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____CubeMapGenerator__C5_CubeMapGenerator_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method1(osg::Image *, getImage, IN, osg::TextureCubeMap::Face, face,
Properties::NON_VIRTUAL,
__osg_Image_P1__getImage__osg_TextureCubeMap_Face,
"",
"");
I_Method1(const osg::Image *, getImage, IN, osg::TextureCubeMap::Face, face,
Properties::NON_VIRTUAL,
__C5_osg_Image_P1__getImage__osg_TextureCubeMap_Face,
"",
"");
I_MethodWithDefaults1(void, generateMap, IN, bool, use_osg_system, true,
Properties::NON_VIRTUAL,
__void__generateMap__bool,
"Generate the six cube images. ",
"If use_osg_system is true, then the OSG's coordinate system is used instead of the default OpenGL one.");
END_REFLECTOR