Robert Osfield d35d8d0fa8 From Jan Peciva,
"I was working on a new version of Inventor plugin.
It was inspired by the need to get correct and high quality conversion,
so I verified the plugin on complex models and made number of serious fixes:

- the geometry is not two times on the output file (!)
- SoVRMLImageTexture: VRML texture support was rewritten according to
  Inventor programming practices, since it does not worked correctly on
  many models (Anyway, thanks for Gerrick Bivins to introduce it.)
- osg::ref wrong usage related crash fixed
- code cleaning and texture code overhaul
- LOD fixes
- appended README.txt with all the contributors I was able to get from
  SVN logs"
2007-04-24 13:12:40 +00:00
2007-04-23 20:21:06 +00:00
2007-04-24 13:12:40 +00:00
2007-04-23 20:21:06 +00:00
2007-04-22 21:53:12 +00:00
2007-01-11 15:48:44 +00:00

Welcome to the OpenSceneGraph (OSG).

For up to date information on the project, how to compile and run libraries 
and examples, and see the documentation on the OpenSceneGraph website.

    http://www.openscenegraph.org
  
Or for the impatient read the READEME.txt in the OpenSceneGraph root directory.

Robert Osfield.
Project Lead.
April 10th 2007.

Description
No description provided
Readme 76 MiB
Languages
C++ 89.7%
C 5.1%
CMake 2.3%
HTML 1.6%
Objective-C++ 0.9%
Other 0.2%