Files
OpenSceneGraph/src/osgWrappers/introspection/osgAnimation/UpdateCallback.cpp
2010-01-18 19:56:16 +00:00

185 lines
7.0 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Material>
#include <osg/MatrixTransform>
#include <osg/Node>
#include <osg/NodeVisitor>
#include <osg/Object>
#include <osg/PositionAttitudeTransform>
#include <osg/StateAttribute>
#include <osgAnimation/Animation>
#include <osgAnimation/Channel>
#include <osgAnimation/Target>
#include <osgAnimation/UpdateCallback>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgAnimation::AnimationUpdateCallbackBase)
I_DeclaringFile("osgAnimation/UpdateCallback");
I_VirtualBaseType(osg::Object);
I_Constructor0(____AnimationUpdateCallbackBase,
"",
"");
I_Method1(bool, link, IN, osgAnimation::Channel *, channel,
Properties::PURE_VIRTUAL,
__bool__link__osgAnimation_Channel_P1,
"",
"");
I_Method1(int, link, IN, osgAnimation::Animation *, animation,
Properties::PURE_VIRTUAL,
__int__link__osgAnimation_Animation_P1,
"",
"");
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::UpdateMaterial)
I_DeclaringFile("osgAnimation/UpdateCallback");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"Clone the type of an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"Clone an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the name of the object's library. ",
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the object's class type. ",
"Must be defined by derived classes. ");
I_ConstructorWithDefaults1(IN, const std::string &, name, "",
Properties::NON_EXPLICIT,
____UpdateMaterial__C5_std_string_R1,
"",
"");
I_Constructor2(IN, const osgAnimation::UpdateMaterial &, apc, IN, const osg::CopyOp &, copyop,
____UpdateMaterial__C5_UpdateMaterial_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method1(void, update, IN, osg::Material &, material,
Properties::NON_VIRTUAL,
__void__update__osg_Material_R1,
"",
"");
I_Method1(bool, link, IN, osgAnimation::Channel *, channel,
Properties::VIRTUAL,
__bool__link__osgAnimation_Channel_P1,
"",
"");
I_Method0(osgAnimation::Vec4Target *, getDiffuse,
Properties::NON_VIRTUAL,
__osgAnimation_Vec4Target_P1__getDiffuse,
"",
"");
I_SimpleProperty(osgAnimation::Vec4Target *, Diffuse,
__osgAnimation_Vec4Target_P1__getDiffuse,
0);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::UpdateTransform)
I_DeclaringFile("osgAnimation/UpdateCallback");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"Clone the type of an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"Clone an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the name of the object's library. ",
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the object's class type. ",
"Must be defined by derived classes. ");
I_ConstructorWithDefaults1(IN, const std::string &, name, "",
Properties::NON_EXPLICIT,
____UpdateTransform__C5_std_string_R1,
"",
"");
I_Constructor2(IN, const osgAnimation::UpdateTransform &, apc, IN, const osg::CopyOp &, copyop,
____UpdateTransform__C5_UpdateTransform_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method1(void, update, IN, osg::MatrixTransform &, mat,
Properties::NON_VIRTUAL,
__void__update__osg_MatrixTransform_R1,
"",
"");
I_Method1(void, update, IN, osg::PositionAttitudeTransform &, pat,
Properties::NON_VIRTUAL,
__void__update__osg_PositionAttitudeTransform_R1,
"",
"");
I_Method1(bool, link, IN, osgAnimation::Channel *, channel,
Properties::VIRTUAL,
__bool__link__osgAnimation_Channel_P1,
"",
"");
I_Method0(osgAnimation::Vec3Target *, getEuler,
Properties::NON_VIRTUAL,
__osgAnimation_Vec3Target_P1__getEuler,
"",
"");
I_Method0(osgAnimation::Vec3Target *, getPosition,
Properties::NON_VIRTUAL,
__osgAnimation_Vec3Target_P1__getPosition,
"",
"");
I_Method0(osgAnimation::Vec3Target *, getScale,
Properties::NON_VIRTUAL,
__osgAnimation_Vec3Target_P1__getScale,
"",
"");
I_SimpleProperty(osgAnimation::Vec3Target *, Euler,
__osgAnimation_Vec3Target_P1__getEuler,
0);
I_SimpleProperty(osgAnimation::Vec3Target *, Position,
__osgAnimation_Vec3Target_P1__getPosition,
0);
I_SimpleProperty(osgAnimation::Vec3Target *, Scale,
__osgAnimation_Vec3Target_P1__getScale,
0);
END_REFLECTOR