Files
OpenSceneGraph/src/osg/VertexAttribDivisor.cpp
Robert Osfield 485709f708 Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.
Moved the #defines into new include/osg/GLDefines
Converted all GL2Extensions usage to GLExtensions usage


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 10:38:12 +00:00

43 lines
1.2 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/VertexAttribDivisor>
#include <osg/GLExtensions>
#include <osg/State>
using namespace osg;
VertexAttribDivisor::VertexAttribDivisor():
_index(0),
_divisor(0)
{
}
VertexAttribDivisor::VertexAttribDivisor(unsigned int index, unsigned int divisor):
_index(index),
_divisor(divisor)
{
}
VertexAttribDivisor::~VertexAttribDivisor()
{
}
void VertexAttribDivisor::apply(State& state) const
{
const GLExtensions* extensions = state.get<GLExtensions>();
if (extensions->glVertexAttribDivisor)
{
extensions->glVertexAttribDivisor( _index, _divisor );
}
}