70 lines
2.5 KiB
C++
70 lines
2.5 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/NodeVisitor>
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#include <osg/Object>
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#include <osgParticle/Program>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgParticle::Program)
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I_DeclaringFile("osgParticle/Program");
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I_BaseType(osgParticle::ParticleProcessor);
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I_Constructor0(____Program,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osgParticle::Program &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____Program__C5_Program_R1__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"return the name of the node's library. ",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"return the name of the node's class type. ",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"return true if this and obj are of the same kind of object. ",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__accept__osg_NodeVisitor_R1,
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"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
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"");
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I_ProtectedMethod1(void, process, IN, double, dt,
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Properties::VIRTUAL,
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Properties::NON_CONST,
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__void__process__double,
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"Implementation of ParticleProcessor::process(). Do not call this method by yourself. ",
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"");
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I_ProtectedMethod1(void, execute, IN, double, dt,
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Properties::PURE_VIRTUAL,
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Properties::NON_CONST,
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__void__execute__double,
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"Execute the program on the particle system. Must be overriden in descendant classes. ",
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"");
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END_REFLECTOR
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