Files
OpenSceneGraph/src/osgWrappers/osgParticle/Program.cpp
Robert Osfield c8a5db6a71 Updated wrappers
2007-06-08 10:42:52 +00:00

70 lines
2.5 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/NodeVisitor>
#include <osg/Object>
#include <osgParticle/Program>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgParticle::Program)
I_DeclaringFile("osgParticle/Program");
I_BaseType(osgParticle::ParticleProcessor);
I_Constructor0(____Program,
"",
"");
I_ConstructorWithDefaults2(IN, const osgParticle::Program &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____Program__C5_Program_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the name of the node's library. ",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the node's class type. ",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"return true if this and obj are of the same kind of object. ",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
Properties::VIRTUAL,
__void__accept__osg_NodeVisitor_R1,
"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
"");
I_ProtectedMethod1(void, process, IN, double, dt,
Properties::VIRTUAL,
Properties::NON_CONST,
__void__process__double,
"Implementation of ParticleProcessor::process(). Do not call this method by yourself. ",
"");
I_ProtectedMethod1(void, execute, IN, double, dt,
Properties::PURE_VIRTUAL,
Properties::NON_CONST,
__void__execute__double,
"Execute the program on the particle system. Must be overriden in descendant classes. ",
"");
END_REFLECTOR