42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2013 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/UserDataContainer>
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#include <osgPresentation/Group>
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using namespace osgPresentation;
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class PropertyVisitor : public osg::NodeVisitor
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{
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public:
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PropertyVisitor(const std::string& name) : _name(name), _object(0) {}
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void apply(osg::Node& node)
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{
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osg::UserDataContainer* udc = node.getUserDataContainer();
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_object = udc ? udc->getUserObject(_name) : 0;
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if (!_object) traverse(node);
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};
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std::string _name;
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osg::Object* _object;
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};
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osg::Object* Group::getPropertyObject(const std::string& name, bool checkParents)
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{
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PropertyVisitor pv(name);
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if (checkParents) pv.setTraversalMode(osg::NodeVisitor::TRAVERSE_PARENTS);
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accept(pv);
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return pv._object;
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}
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