Files
OpenSceneGraph/src/osgPlugins/hdr/ReaderWriterHDR.cpp
Robert Osfield 418dc34776 Fixed warnings
2009-01-07 11:24:47 +00:00

277 lines
8.9 KiB
C++

/*
*
* Copyright (C) 2004 Mekensleep
*
* Mekensleep
* 24 rue vieille du temple
* 75004 Paris
* licensing@mekensleep.com
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author:
* Igor Kravtchenko <igor@obraz.net>
*
*/
#include <osg/Image>
#include <osg/Notify>
#include <osg/Geode>
#include <osg/GL>
#include <osgDB/Registry>
#include <osgDB/FileNameUtils>
#include <osgDB/FileUtils>
#include <osgDB/fstream>
#include <stdio.h>
#include <assert.h>
#include <string.h>
#include <stdlib.h>
#include <sstream>
#include "hdrloader.h"
#include "hdrwriter.h"
class ReaderWriterHDR : public osgDB::ReaderWriter
{
public:
ReaderWriterHDR()
{
supportsExtension("hdr","High Dynamic Range image format");
supportsOption("RGBMUL","");
supportsOption("RGB8","");
supportsOption("RAW","");
supportsOption("YFLIP","");
supportsOption("NO_YFLIP","");
}
virtual const char* className() { return "HDR Image Reader"; }
virtual ReadResult readImage(const std::string &_file, const osgDB::ReaderWriter::Options *_opts) const
{
std::string filepath = osgDB::findDataFile(_file, _opts);
if (filepath.empty())
return ReadResult::FILE_NOT_FOUND;
if (!HDRLoader::isHDRFile(filepath.c_str()))
return ReadResult::FILE_NOT_HANDLED;
float mul = 1.0f;
bool bYFlip = false;
bool convertToRGB8 = false;
bool rawRGBE = false;
if(_opts)
{
std::istringstream iss(_opts->getOptionString());
std::string opt;
while (iss >> opt)
{
if(opt == "RGBMUL")
{
iss >> mul;
}
else if(opt == "RGB8")
{
convertToRGB8 = true;
}
/* RAW: store the RGBE values into a Image, to use this option you
* need to decode the RGBE value in the fragment shader. Follow
* the cube map glsl decoder:
*
* vec4 textureCubeRGBE( uniform samplerCube sampler, vec3 coords )
* {
* ivec4 rgbe = textureCube( sampler, coords ) * 255. + 0.5;
* float e = rgbe.a - ( 128 + 8 );
* return vec4( rgbe.rgb * exp2( e ), 1.0 );
* }
*
*/
else if(opt == "RAW")
{
rawRGBE = true;
}
else if(opt == "YFLIP")
{
bYFlip = true; // Image is flipped later if required
}
}
}
HDRLoaderResult res;
bool ret = HDRLoader::load(filepath.c_str(), rawRGBE, res);
if (!ret)
return ReadResult::ERROR_IN_READING_FILE;
// create the osg::Image to fill in.
osg::Image *img = new osg::Image;
// copy across the raw data into the osg::Image
if (convertToRGB8)
{
int nbPixs = res.width * res.height;
int nbElements = nbPixs * 3;
unsigned char *rgb = new unsigned char[ nbElements ];
unsigned char *tt = rgb;
float *cols = res.cols;
for (int i = 0; i < nbElements; i++) {
float element = *cols++;
element *= mul;
if (element < 0) element = 0;
else if (element > 1) element = 1;
int intElement = (int) (element * 255.0f);
*tt++ = intElement;
}
delete [] res.cols;
int pixelFormat = GL_RGB;
int dataType = GL_UNSIGNED_BYTE;
img->setFileName(filepath.c_str());
img->setImage( res.width, res.height, 1,
3, // Why this value are here?
pixelFormat,
dataType,
(unsigned char*) rgb,
osg::Image::USE_NEW_DELETE);
}
else
{
int internalFormat;
int pixelFormat;
int dataType = GL_FLOAT;
if (rawRGBE)
{
internalFormat = GL_RGBA8;
pixelFormat = GL_RGBA;
} else {
// In a perfect world it should be GL_RGB32F_ARB,
// but by default it works fine as GL_RGB8. You
// can set it as GL_RGB32F_ARB in the method
// setInternalFormat of osg::Texture{xD, Rectangle
// and CubeMap} if your GPU support it.
internalFormat = GL_RGB8;
pixelFormat = GL_RGB;
}
img->setFileName(filepath.c_str());
img->setImage( res.width, res.height, 1,
internalFormat,
pixelFormat,
dataType,
(unsigned char*) res.cols,
osg::Image::USE_NEW_DELETE);
}
// Y flip
if(bYFlip==true) img->flipVertical();
return img;
}
// Additional write methods
virtual WriteResult writeImage(const osg::Image &image,const std::string& file, const osgDB::ReaderWriter::Options* options) const
{
std::string ext = osgDB::getFileExtension(file);
if (!acceptsExtension(ext)) return WriteResult::FILE_NOT_HANDLED;
osgDB::ofstream fout(file.c_str(), std::ios::out | std::ios::binary);
if(!fout) return WriteResult::ERROR_IN_WRITING_FILE;
return writeImage(image,fout,options);
}
virtual WriteResult writeImage(const osg::Image& image,std::ostream& fout,const Options* options) const
{
bool bYFlip = true; // Whether to flip the vertical
bool rawRGBE = false; // Whether to write as raw RGBE
if(options)
{
std::istringstream iss(options->getOptionString());
std::string opt;
while (iss >> opt)
{
if (opt=="NO_YFLIP")
{
// We want to YFLIP because although the file format specification
// dictates that +Y M +X N is a valid resolution line, no software (including
// HDRShop!) actually recognises it; hence everything tends to be written upside down
// So we flip the image first...
bYFlip = false;
}
else if(opt=="RAW")
{
rawRGBE = true;
}
/* The following are left out for the moment as
we don't really do anything with them in OSG
else if(opt=="GAMMA")
{
iss >> gamma;
}
else if(opt=="EXPOSURE")
{
iss >> exposure;
}
*/
}
}
// Reject unhandled image formats
if(rawRGBE==false)
{
if(image.getInternalTextureFormat()!=GL_RGB32F_ARB) // We only handle RGB (no alpha) with 32F formats
{
return WriteResult::FILE_NOT_HANDLED;
}
}
else // Outputting raw RGBE (as interpreted by a shader, for example)
{
if(image.getInternalTextureFormat()!=GL_RGBA8) // We need 8 bit bytes including alpha (E)
{
return WriteResult::FILE_NOT_HANDLED;
}
}
// Get a temporary copy to flip if we need to
osg::ref_ptr<osg::Image> source = new osg::Image(image,osg::CopyOp::DEEP_COPY_ALL);
if(bYFlip==true) source->flipVertical();
bool success;
success = HDRWriter::writeHeader(source.get(),fout);
if(!success)
{
source = 0; // delete the temporary image
return WriteResult::ERROR_IN_WRITING_FILE; // early out
}
success = HDRWriter::writeRLE(source.get(), fout);
source = 0; // delete the temporary image
return (success)? WriteResult::FILE_SAVED : WriteResult::ERROR_IN_WRITING_FILE;
}
};
// now register with Registry to instantiate the above
// reader/writer.
REGISTER_OSGPLUGIN(hdr, ReaderWriterHDR)