Robert Osfield f8340f9ef5 Removed the cached matrices from osg::Camera, so that
osg::Camrea::getModelViewMatrix() and osg::Camera::getProjectionMatrix() are
calculated on the fly.  Removed various redudent methods, including the
project and unproject methods which are better supported within osgUtil::SceneView.

Added a computeWindowMatrix() method to Viewport, to make it easier to construct
a MV*P*W matrix for converting local coords into screen coords and visa versa.
Converted SceneView and CullVisitor to use this new method.
2002-04-16 11:41:32 +00:00
2001-01-10 16:32:10 +00:00
2001-12-24 14:12:38 +00:00
2001-12-24 14:12:38 +00:00

Welcome to the Open Scene Graph (OSG).

For compiling the OSG under all platforms (Linux, FreeBSD, IRIX, Windows
and Mac) please read INSTALL.

For general documentation, distribution contents, and plugin 
dependancies please read index.html in your prefered browser.
index.html also has links to INSTALL, making it easier for Windows 
users which might find the lack of file extensions on text files awkward.

Robert Osfield. 
robert@openscenegraph.com
May 2001.
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