New effects from Till Busch: crops, water, landmass

As shown at LinuxTag, with modifications from Tim Moore: the base
landmass texture is mixed with the steepness and snow effects. Till's
new syntax for textures in effect files was also added. syntax for
textures. Also, syntax for accessing internal textures, such as Till's
3D noise texture, was added.

Several bugs in the effect inheritance algorithm were fixed.
This commit is contained in:
timoore
2009-08-08 10:19:56 +00:00
committed by Tim Moore
parent 0e5e760135
commit 01a896ef5b
12 changed files with 944 additions and 196 deletions

View File

@@ -805,6 +805,12 @@
<File
RelativePath="..\..\simgear\scene\material\Effect.hxx">
</File>
<File
RelativePath="..\..\simgear\scene\material\EffectBuilder.cxx">
</File>
<File
RelativePath="..\..\simgear\scene\material\EffectBuilder.hxx">
</File>
<File
RelativePath="..\..\simgear\scene\material\EffectCullVisitor.cxx">
</File>
@@ -823,6 +829,20 @@
<File
RelativePath="..\..\simgear\scene\material\GLPredicate.hxx">
</File>
<File
RelativePath="..\..\simgear\scene\material\Noise.cxx">
</File>
<File
RelativePath="..\..\simgear\scene\material\Noise.hxx">
</File>
<File
RelativePath="..\..\simgear\scene\material\TextureBuilder.cxx">
</File>
<File
RelativePath="..\..\simgear\scene\material\TextureBuilder.hxx">
</File>
<File
RelativePath="..\..\simgear\scene\material\makeEffect.cxx">
</File>