Clean up the code a bit and combine soundmgr_openal.hxx and soundmgr_aeonwave.hxx into a single file

This commit is contained in:
Erik Hofman
2016-08-06 11:25:27 +02:00
parent f8d5e58ccc
commit 0acbe1f087

View File

@@ -1,105 +0,0 @@
#include <stdio.h>
#ifdef _WIN32
#include <windows.h>
#define sleep(x) Sleep(x*1000)
#else
#include <unistd.h>
#endif
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/timing/timestamp.hxx>
#include "soundmgr_aeonwave.hxx"
#include "sample_group.hxx"
#include "sample.hxx"
int main( int argc, char *argv[] ) {
SGSampleGroup *sgr;
SGSoundMgr *smgr;
smgr = new SGSoundMgr;
smgr->bind();
smgr->init();
sgr = smgr->find("default", true);
smgr->set_volume(0.9);
smgr->activate();
SGPath srcDir(SRC_DIR);
SGSoundSample *sample1 = new SGSoundSample("jet.wav", srcDir);
sample1->set_volume(1.0);
sample1->set_pitch(1.0);
sample1->play_looped();
sgr->add(sample1, "sound1");
smgr->update(1.0);
printf("playing sample1\n");
sleep(1);
SGSoundSample *sample2 = new SGSoundSample("jet_ulaw.wav", srcDir);
sample2->set_volume(0.5);
sample2->set_pitch(0.4);
sample2->play_looped();
sgr->add(sample2, "sound2");
smgr->update(1.0);
printf("playing sample2\n");
sleep(1);
SGSoundSample *sample3 = new SGSoundSample("jet_ima4.wav", srcDir);
sample3->set_volume(0.5);
sample3->set_pitch(0.8);
sample3->play_looped();
sgr->add(sample3, "sound3");
smgr->update(1.0);
printf("playing sample3\n");
sleep(1);
SGSoundSample *sample4 = new SGSoundSample("jet.wav", srcDir);
sample4->set_volume(0.5);
sample4->set_pitch(1.2);
sample4->play_looped();
sgr->add(sample4, "sound4");
smgr->update(1.0);
printf("playing sample4\n");
sleep(1);
SGSoundSample *sample5 = new SGSoundSample("jet.wav", srcDir);
sample5->set_volume(0.5);
sample5->set_pitch(1.6);
sample5->play_looped();
sgr->add(sample5, "sound5");
smgr->update(1.0);
printf("playing sample5\n");
sleep(1);
SGSoundSample *sample6 = new SGSoundSample("jet.wav", srcDir);
sample6->set_volume(0.5);
sample6->set_pitch(2.0);
sample6->play_looped();
sgr->add(sample6, "sound6");
smgr->update(1.0);
printf("playing sample6\n");
sleep(1);
for (int i=0; i<10; i++) {
sleep(1);
smgr->update(1);
}
sgr->stop("sound1");
sgr->stop("sound2");
sgr->stop("sound3");
SGTimeStamp::sleepForMSec(500);
smgr->update(0.5);
sgr->stop("sound4");
sgr->stop("sound5");
sgr->stop("sound6");
smgr->update(1);
sleep(1);
smgr->unbind();
sleep(2);
delete smgr;
}