No need to set precipitation (rain/snow) each frame when it is turned off.

This commit is contained in:
Richard Harrison
2019-01-24 18:06:18 +01:00
parent 8b35c9a4b1
commit 0d5afe83a2

View File

@@ -44,6 +44,10 @@ SGPrecipitation::SGPrecipitation() :
void SGPrecipitation::setEnabled( bool value )
{
_enabled = value;
if (!_enabled) {
_precipitationEffect->snow(0);
_precipitationEffect->rain(0);
}
}
void SGPrecipitation::setDropletExternal( bool value )
@@ -64,6 +68,9 @@ bool SGPrecipitation::getEnabled() const
*/
osg::Group* SGPrecipitation::build(void)
{
if (!_enabled)
return nullptr;
osg::ref_ptr<osg::Group> group = new osg::Group;
_precipitationEffect->snow(0);
@@ -227,6 +234,9 @@ void SGPrecipitation::setWindProperty(double heading, double speed)
*/
bool SGPrecipitation::update(void)
{
if (!_enabled)
return false;
if (this->_freeze) {
if (this->_rain_intensity > 0) {
this->_snow_intensity = this->_rain_intensity;