Fix some lighting values.

This commit is contained in:
curt
2003-08-31 03:12:27 +00:00
parent 7289ac645a
commit 1cf13a7c1a

View File

@@ -421,7 +421,7 @@ bool SGMaterialLib::load( const string &fg_root, const string& mpath ) {
= new SGMaterial( rwy_red_medium_lights );
// hard coded low intensity runway red light state
tex_name = gen_standard_dir_light_map( 235, 90, 90, 205 );
tex_name = gen_standard_dir_light_map( 235, 90, 90, 155 );
ssgSimpleState *rwy_red_low_lights = new ssgSimpleState();
rwy_red_low_lights->ref();
rwy_red_low_lights->disable( GL_LIGHTING );
@@ -475,7 +475,7 @@ bool SGMaterialLib::load( const string &fg_root, const string& mpath ) {
= new SGMaterial( rwy_green_medium_lights );
// hard coded low intensity runway green light state
tex_name = gen_standard_dir_light_map( 20, 235, 20, 205 );
tex_name = gen_standard_dir_light_map( 20, 235, 20, 155 );
ssgSimpleState *rwy_green_low_lights = new ssgSimpleState();
rwy_green_low_lights->ref();
rwy_green_low_lights->disable( GL_LIGHTING );