Correct a typo that produces segfault during cleanup on some systems.
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@@ -963,8 +963,7 @@ SGTexMultipleAnimation::SGTexMultipleAnimation( SGPropertyNode *prop_root,
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SGTexMultipleAnimation::~SGTexMultipleAnimation ()
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{
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// delete _table;
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delete _transform;
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delete [] _transform;
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}
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int
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