Rewrite sg_geodesy. The new version is more accurate to the WGS84

standard and includes a sgCartToGeod() function which is 100%
symmetric (down to the precision of a double) with sgGeodToCart().
This commit is contained in:
andy
2003-12-19 02:40:33 +00:00
parent 79d1aaf7f5
commit 2e5c4b4515
4 changed files with 284 additions and 432 deletions

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@@ -1,167 +1,212 @@
// sg_geodesy.cxx -- routines to convert between geodetic and geocentric
// coordinate systems.
//
// Copied and adapted directly from LaRCsim/ls_geodesy.c
//
// See below for the complete original LaRCsim comments.
//
// $Id$
#include <simgear/compiler.h>
#ifdef SG_HAVE_STD_INCLUDES
# include <cmath>
# include <cerrno>
# include <cstdio>
#else
# include <math.h>
# include <errno.h>
# include <stdio.h>
#endif
#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
#include "point3d.hxx"
#include "sg_geodesy.hxx"
#include "localconsts.hxx"
SG_USING_STD(cout);
// #define DOMAIN_ERR_DEBUG 1
// sgGeocToGeod(lat_geoc, radius, *lat_geod, *alt, *sea_level_r)
// INPUTS:
// lat_geoc Geocentric latitude, radians, + = North
// radius C.G. radius to earth center (meters)
// Notes:
//
// OUTPUTS:
// lat_geod Geodetic latitude, radians, + = North
// alt C.G. altitude above mean sea level (meters)
// sea_level_r radius from earth center to sea level at
// local vertical (surface normal) of C.G. (meters)
// The XYZ/cartesian coordinate system in use puts the X axis through
// zero lat/lon (off west Africa), the Z axis through the north pole,
// and the Y axis through 90 degrees longitude (in the Indian Ocean).
//
// All latitude and longitude values are in radians. Altitude is in
// meters, with zero on the WGS84 ellipsoid.
//
// The code below makes use of the notion of "squashed" space. This
// is a 2D cylindrical coordinate system where the radius from the Z
// axis is multiplied by SQUASH; the earth in this space is a perfect
// circle with a radius of POLRAD.
//
// Performance: with full optimization, a transformation from
// lat/lon/alt to XYZ and back takes 5263 CPU cycles on my 2.2GHz
// Pentium 4. About 83% of this is spent in the iterative sgCartToGeod()
// algorithm.
// These are hard numbers from the WGS84 standard. DON'T MODIFY
// unless you want to change the datum.
static const double EQURAD = 6378137;
static const double iFLATTENING = 298.257223563;
void sgGeocToGeod( const double& lat_geoc, const double& radius,
double *lat_geod, double *alt, double *sea_level_r )
// These are derived quantities more useful to the code:
#if 0
static const double SQUASH = 1 - 1/iFLATTENING;
static const double STRETCH = 1/SQUASH;
static const double POLRAD = EQURAD * SQUASH;
#else
// High-precision versions of the above produced with an arbitrary
// precision calculator (the compiler might lose a few bits in the FPU
// operations). These are specified to 81 bits of mantissa, which is
// higher than any FPU known to me:
static const double SQUASH = 0.9966471893352525192801545;
static const double STRETCH = 1.0033640898209764189003079;
static const double POLRAD = 6356752.3142451794975639668;
#endif
// Returns a "local" geodetic latitude: an approximation that will be
// correct only at zero altitude.
static double localLat(double r, double z)
{
#ifdef DOMAIN_ERR_DEBUG
errno = 0; // start with error zero'd
#endif
double t_lat, x_alpha, mu_alpha, delt_mu, r_alpha, l_point, rho_alpha;
double sin_mu_a, denom,delt_lambda, lambda_sl, sin_lambda_sl;
if( ( (SGD_PI_2 - lat_geoc) < SG_ONE_SECOND ) // near North pole
|| ( (SGD_PI_2 + lat_geoc) < SG_ONE_SECOND ) ) // near South pole
{
*lat_geod = lat_geoc;
*sea_level_r = SG_EQUATORIAL_RADIUS_M*E;
*alt = radius - *sea_level_r;
} else {
// cout << " lat_geoc = " << lat_geoc << endl;
t_lat = tan(lat_geoc);
// cout << " tan(t_lat) = " << t_lat << endl;
x_alpha = E*SG_EQUATORIAL_RADIUS_M/sqrt(t_lat*t_lat + E*E);
#ifdef DOMAIN_ERR_DEBUG
if ( errno ) {
perror("fgGeocToGeod()");
SG_LOG( SG_GENERAL, SG_ALERT, "sqrt(" << t_lat*t_lat + E*E << ")" );
}
#endif
// cout << " x_alpha = " << x_alpha << endl;
double tmp = sqrt(SG_EQ_RAD_SQUARE_M - x_alpha * x_alpha);
if ( tmp < 0.0 ) { tmp = 0.0; }
#ifdef DOMAIN_ERR_DEBUG
if ( errno ) {
perror("fgGeocToGeod()");
SG_LOG( SG_GENERAL, SG_ALERT, "sqrt(" << SG_EQ_RAD_SQUARE_M - x_alpha * x_alpha
<< ")" );
}
#endif
mu_alpha = atan2(tmp,E*x_alpha);
if (lat_geoc < 0) mu_alpha = - mu_alpha;
sin_mu_a = sin(mu_alpha);
delt_lambda = mu_alpha - lat_geoc;
r_alpha = x_alpha/cos(lat_geoc);
l_point = radius - r_alpha;
*alt = l_point*cos(delt_lambda);
denom = sqrt(1-EPS*EPS*sin_mu_a*sin_mu_a);
#ifdef DOMAIN_ERR_DEBUG
if ( errno ) {
perror("fgGeocToGeod()");
SG_LOG( SG_GENERAL, SG_ALERT, "sqrt(" <<
1-EPS*EPS*sin_mu_a*sin_mu_a << ")" );
}
#endif
rho_alpha = SG_EQUATORIAL_RADIUS_M*(1-EPS)/
(denom*denom*denom);
delt_mu = atan2(l_point*sin(delt_lambda),rho_alpha + *alt);
*lat_geod = mu_alpha - delt_mu;
lambda_sl = atan( E*E * tan(*lat_geod) ); // SL geoc. latitude
sin_lambda_sl = sin( lambda_sl );
*sea_level_r =
sqrt(SG_EQ_RAD_SQUARE_M / (1 + ((1/(E*E))-1)*sin_lambda_sl*sin_lambda_sl));
#ifdef DOMAIN_ERR_DEBUG
if ( errno ) {
perror("fgGeocToGeod()");
SG_LOG( SG_GENERAL, SG_ALERT, "sqrt(" <<
SG_EQ_RAD_SQUARE_M / (1 + ((1/(E*E))-1)*sin_lambda_sl*sin_lambda_sl)
<< ")" );
}
#endif
}
// Squash to a spherical earth, compute a tangent vector to the
// surface circle (in squashed space, the surface is a perfect
// sphere) by swapping the components and negating one, stretch to
// real coordinates, and take an inverse-tangent/perpedicular
// vector to get a local geodetic "up" vector. (Those steps all
// cook down to just a few multiplies). Then just turn it into an
// angle.
double upr = r * SQUASH;
double upz = z * STRETCH;
return atan2(upz, upr);
}
// sgGeodToGeoc( lat_geod, alt, *sl_radius, *lat_geoc )
// INPUTS:
// lat_geod Geodetic latitude, radians, + = North
// alt C.G. altitude above mean sea level (meters)
//
// OUTPUTS:
// sl_radius SEA LEVEL radius to earth center (meters)
// (add Altitude to get true distance from earth center.
// lat_geoc Geocentric latitude, radians, + = North
//
void sgGeodToGeoc( const double& lat_geod, const double& alt, double *sl_radius,
double *lat_geoc )
// This is the inverse of the algorithm in localLat(). It returns the
// (cylindrical) coordinates of a surface latitude expressed as an
// "up" unit vector.
static void surfRZ(double upr, double upz, double* r, double* z)
{
double lambda_sl, sin_lambda_sl, cos_lambda_sl, sin_mu, cos_mu, px, py;
#ifdef DOMAIN_ERR_DEBUG
errno = 0;
#endif
// We are
// converting a (2D, cylindrical) "up" vector defined by the
// geodetic latitude into unitless R and Z coordinates in
// cartesian space.
double R = upr * STRETCH;
double Z = upz * SQUASH;
lambda_sl = atan( E*E * tan(lat_geod) ); // sea level geocentric latitude
sin_lambda_sl = sin( lambda_sl );
cos_lambda_sl = cos( lambda_sl );
sin_mu = sin(lat_geod); // Geodetic (map makers') latitude
cos_mu = cos(lat_geod);
*sl_radius =
sqrt(SG_EQ_RAD_SQUARE_M / (1 + ((1/(E*E))-1)*sin_lambda_sl*sin_lambda_sl));
#ifdef DOMAIN_ERR_DEBUG
if ( errno ) {
perror("fgGeodToGeoc()");
SG_LOG( SG_GENERAL, SG_ALERT, "sqrt(" <<
SG_EQ_RAD_SQUARE_M / (1 + ((1/(E*E))-1)*sin_lambda_sl*sin_lambda_sl)
<< ")" );
}
#endif
py = *sl_radius*sin_lambda_sl + alt*sin_mu;
px = *sl_radius*cos_lambda_sl + alt*cos_mu;
*lat_geoc = atan2( py, px );
// Now we need to turn R and Z into a surface point. That is,
// pick a coefficient C for them such that the point is on the
// surface when converted to "squashed" space:
// (C*R*SQUASH)^2 + (C*Z)^2 = POLRAD^2
// C^2 = POLRAD^2 / ((R*SQUASH)^2 + Z^2)
double sr = R * SQUASH;
double c = POLRAD / sqrt(sr*sr + Z*Z);
R *= c;
Z *= c;
*r = R; *z = Z;
}
// Returns the insersection of the line joining the center of the
// earth and the specified cylindrical point with the surface of the
// WGS84 ellipsoid. Works by finding a normalization constant (in
// squashed space) that places the squashed point on the surface of
// the sphere.
static double seaLevelRadius(double r, double z)
{
double sr = r * SQUASH;
double norm = POLRAD/sqrt(sr*sr + z*z);
r *= norm;
z *= norm;
return sqrt(r*r + z*z);
}
// Convert a cartexian XYZ coordinate to a geodetic lat/lon/alt. This
// is a "recursion relation". In essence, it iterates over the 2D
// part of sgGeodToCart refining its approximation at each step. The
// MAX_LAT_ERROR threshold is picked carefully to allow us to reach
// the full precision of an IEEE double. While this algorithm might
// look slow, it's not. It actually converges very fast indeed --
// I've never seen it take more than six iterations under normal
// conditions. Three or four is more typical. (It gets slower as the
// altitude/error gets larger; at 50000m altitude, it starts to need
// seven loops.) One caveat is that at *very* large altitudes, it
// starts making very poor guesses as to latitude. As altitude
// approaches infinity, it should be guessing with geocentric
// coordinates, not "local geodetic up" ones.
void sgCartToGeod(double* xyz, double* lat, double* lon, double* alt)
{
// The error is expressed as a radian angle, and we want accuracy
// to 1 part in 2^50 (an IEEE double has between 51 and 52
// significant bits of magnitude due to the "hidden" digit; leave
// at least one bit free for potential slop). In real units, this
// works out to about 6 nanometers.
static const double MAX_LAT_ERROR = 8.881784197001252e-16;
double x = xyz[0], y = xyz[1], z = xyz[2];
// Longitude is trivial. Convert to cylindrical "(r, z)"
// coordinates while we're at it.
*lon = atan2(y, x);
double r = sqrt(x*x + y*y);
double lat1, lat2 = localLat(r, z);
double r2, z2, dot;
do {
lat1 = lat2;
// Compute an "up" vector
double upr = cos(lat1);
double upz = sin(lat1);
// Find the surface point with that latitude
surfRZ(upr, upz, &r2, &z2);
// Convert r2z2 to the vector pointing from the surface to rz
r2 = r - r2;
z2 = z - z2;
// Dot it with "up" to get an approximate altitude
dot = r2*upr + z2*upz;
// And compute an approximate geodetic surface coordinate
// using that altitude, so now: R2Z2 = RZ - ((RZ - SURF) dot
// UP)
r2 = r - dot * upr;
z2 = z - dot * upz;
// Find the latitude of *that* point, and iterate
lat2 = localLat(r2, z2);
} while(fabs(lat2 - lat1) > MAX_LAT_ERROR);
// All done! We have an accurate geodetic lattitude, now
// calculate the altitude as a cartesian distance between the
// final geodetic surface point and the initial r/z coordinate.
*lat = lat1;
double dr = r - r2;
double dz = z - z2;
double altsign = (dot > 0) ? 1 : -1;
*alt = altsign * sqrt(dr*dr + dz*dz);
}
void sgGeodToCart(double lat, double lon, double alt, double* xyz)
{
// This is the inverse of the algorithm in localLat(). We are
// converting a (2D, cylindrical) "up" vector defined by the
// geodetic latitude into unitless R and Z coordinates in
// cartesian space.
double upr = cos(lat);
double upz = sin(lat);
double r, z;
surfRZ(upr, upz, &r, &z);
// Add the altitude using the "up" unit vector we calculated
// initially.
r += upr * alt;
z += upz * alt;
// Finally, convert from cylindrical to cartesian
xyz[0] = r * cos(lon);
xyz[1] = r * sin(lon);
xyz[2] = z;
}
void sgGeocToGeod(double lat_geoc, double radius,
double *lat_geod, double *alt, double *sea_level_r)
{
// Build a fake cartesian point, and run it through CartToGeod
double lon_dummy, xyz[3];
xyz[0] = cos(lat_geoc) * radius;
xyz[1] = 0;
xyz[2] = sin(lat_geoc) * radius;
sgCartToGeod(xyz, lat_geod, &lon_dummy, alt);
*sea_level_r = seaLevelRadius(xyz[0], xyz[2]);
}
void sgGeodToGeoc(double lat_geod, double alt,
double *sl_radius, double *lat_geoc)
{
double xyz[3];
sgGeodToCart(lat_geod, 0, alt, xyz);
*lat_geoc = atan2(xyz[2], xyz[0]);
*sl_radius = seaLevelRadius(xyz[0], xyz[2]);
}
////////////////////////////////////////////////////////////////////////
//
// Direct and inverse distance functions
//
// Proceedings of the 7th International Symposium on Geodetic
@@ -175,13 +220,11 @@ void sgGeodToGeoc( const double& lat_geod, const double& alt, double *sl_radius,
//
// modified for FlightGear to use WGS84 only -- Norman Vine
#define GEOD_INV_PI SGD_PI
static const double GEOD_INV_PI = SGD_PI;
// s == distance
// az = azimuth
// for WGS_84 a = 6378137.000, rf = 298.257223563;
static inline double M0( double e2 ) {
//double e4 = e2*e2;
return GEOD_INV_PI*(1.0 - e2*( 1.0/4.0 + e2*( 3.0/64.0 +
@@ -191,12 +234,12 @@ static inline double M0( double e2 ) {
// given, alt, lat1, lon1, az1 and distance (s), calculate lat2, lon2
// and az2. Lat, lon, and azimuth are in degrees. distance in meters
int geo_direct_wgs_84 ( const double& alt, const double& lat1,
const double& lon1, const double& az1,
const double& s, double *lat2, double *lon2,
int geo_direct_wgs_84 ( double alt, double lat1,
double lon1, double az1,
double s, double *lat2, double *lon2,
double *az2 )
{
double a = 6378137.000, rf = 298.257223563;
double a = EQURAD, rf = iFLATTENING;
double RADDEG = (GEOD_INV_PI)/180.0, testv = 1.0E-10;
double f = ( rf > 0.0 ? 1.0/rf : 0.0 );
double b = a*(1.0-f);
@@ -284,12 +327,12 @@ int geo_direct_wgs_84 ( const double& alt, const double& lat1,
// given alt, lat1, lon1, lat2, lon2, calculate starting and ending
// az1, az2 and distance (s). Lat, lon, and azimuth are in degrees.
// distance in meters
int geo_inverse_wgs_84( const double& alt, const double& lat1,
const double& lon1, const double& lat2,
const double& lon2, double *az1, double *az2,
int geo_inverse_wgs_84( double alt, double lat1,
double lon1, double lat2,
double lon2, double *az1, double *az2,
double *s )
{
double a = 6378137.000, rf = 298.257223563;
double a = EQURAD, rf = iFLATTENING;
int iter=0;
double RADDEG = (GEOD_INV_PI)/180.0, testv = 1.0E-10;
double f = ( rf > 0.0 ? 1.0/rf : 0.0 );
@@ -399,92 +442,3 @@ int geo_inverse_wgs_84( const double& alt, const double& lat1,
return 0;
}
}
/***************************************************************************
TITLE: ls_geodesy
----------------------------------------------------------------------------
FUNCTION: Converts geocentric coordinates to geodetic positions
----------------------------------------------------------------------------
MODULE STATUS: developmental
----------------------------------------------------------------------------
GENEALOGY: Written as part of LaRCSim project by E. B. Jackson
----------------------------------------------------------------------------
DESIGNED BY: E. B. Jackson
CODED BY: E. B. Jackson
MAINTAINED BY: E. B. Jackson
----------------------------------------------------------------------------
MODIFICATION HISTORY:
DATE PURPOSE BY
930208 Modified to avoid singularity near polar region. EBJ
930602 Moved backwards calcs here from ls_step. EBJ
931214 Changed erroneous Latitude and Altitude variables to
*lat_geod and *alt in routine ls_geoc_to_geod. EBJ
940111 Changed header files from old ls_eom.h style to ls_types,
and ls_constants. Also replaced old DATA type with new
SCALAR type. EBJ
CURRENT RCS HEADER:
$Header$
* Revision 1.5 1994/01/11 18:47:05 bjax
* Changed include files to use types and constants, not ls_eom.h
* Also changed DATA type to SCALAR type.
*
* Revision 1.4 1993/12/14 21:06:47 bjax
* Removed global variable references Altitude and Latitude. EBJ
*
* Revision 1.3 1993/06/02 15:03:40 bjax
* Made new subroutine for calculating geodetic to geocentric; changed name
* of forward conversion routine from ls_geodesy to ls_geoc_to_geod.
*
----------------------------------------------------------------------------
REFERENCES:
[ 1] Stevens, Brian L.; and Lewis, Frank L.: "Aircraft
Control and Simulation", Wiley and Sons, 1992.
ISBN 0-471-61397-5
----------------------------------------------------------------------------
CALLED BY: ls_aux
----------------------------------------------------------------------------
CALLS TO:
----------------------------------------------------------------------------
INPUTS:
lat_geoc Geocentric latitude, radians, + = North
radius C.G. radius to earth center, ft
----------------------------------------------------------------------------
OUTPUTS:
lat_geod Geodetic latitude, radians, + = North
alt C.G. altitude above mean sea level, ft
sea_level_r radius from earth center to sea level at
local vertical (surface normal) of C.G.
--------------------------------------------------------------------------*/

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@@ -1,26 +1,7 @@
/**
* \file sg_geodesy.hxx
* Routines to convert between geodetic and geocentric coordinate systems.
* Copied and adapted directly from LaRCsim/ls_geodesy.c
*/
// See below for the complete original LaRCsim comments.
//
// $Id$
#ifndef _SG_GEODESY_HXX
#define _SG_GEODESY_HXX
#ifndef __cplusplus
# error This library requires C++
#endif
#include <simgear/math/point3d.hxx>
#include <simgear/math/polar3d.hxx>
/**
* Convert from geocentric coordinates to geodetic coordinates
@@ -31,45 +12,78 @@
* @param sea_level_r (out) radius from earth center to sea level at
* local vertical (surface normal) of C.G. (meters)
*/
void sgGeocToGeod( const double& lat_geoc, const double& radius,
double *lat_geod, double *alt, double *sea_level_r );
void sgGeocToGeod(double lat_geoc, double radius,
double *lat_geod, double *alt, double *sea_level_r);
/**
* Convert from geodetic coordinates to geocentric coordinates
* Convert from geodetic coordinates to geocentric coordinates.
* WARNING: this function is non-reversible. Due to the fact that
* "up" is a different direction for geocentric and geodetic frames,
* you can not simply add your "alt" parameter to the "sl_radius"
* result and get back (via sgGeodToGeoc()) to the coordinates you
* started with. The error under normal conditions will be of
* centimeter order; whether that is important or not is application
* dependent. Consider using sgGeodToCart() instead.
*
* @param lat_geod (in) Geodetic latitude, radians, + = North
* @param alt (in) C.G. altitude above mean sea level (meters)
* @param sl_radius (out) SEA LEVEL radius to earth center (meters)
* (add Altitude to get true distance from earth center.
* @param lat_geoc (out) Geocentric latitude, radians, + = North
*/
void sgGeodToGeoc( const double& lat_geod, const double& alt,
double *sl_radius, double *lat_geoc );
void sgGeodToGeoc(double lat_geod, double alt,
double *sl_radius, double *lat_geoc );
/**
* Convert a cartesian point to a geodetic lat/lon/altitude.
*
* @param xyz (in) Pointer to cartesian point.
* @param lat (out) Latitude, in radians
* @param lon (out) Longitude, in radians
* @param alt (out) Altitude, in meters above the WGS84 ellipsoid
*/
void sgCartToGeod(double* xyz, double* lat, double* lon, double* alt);
/**
* Convert a cartesian point to a geodetic lat/lon/altitude.
* Alternate form using Point3D objects.
*
* @param cartesian point
* @return geodetic point
*/
inline Point3D sgCartToGeod(const Point3D& p)
{
double lat, lon, alt, xyz[3];
xyz[0] = p.x(); xyz[1] = p.y(); xyz[2] = p.z();
sgCartToGeod(xyz, &lat, &lon, &alt);
return Point3D(lon, lat, alt);
}
/**
* Convert a geodetic point lon(radians), lat(radians), elev(meter) to
* a cartesian point.
* Convert a geodetic lat/lon/altitude to a cartesian point.
*
* @param lat (in) Latitude, in radians
* @param lon (in) Longitude, in radians
* @param alt (in) Altitude, in meters above the WGS84 ellipsoid
* @param xyz (out) Pointer to cartesian point.
*/
void sgGeodToCart(double lat, double lon, double alt, double* xyz);
/**
* Convert a geodetic lat/lon/altitude to a cartesian point.
* Alternate form using Point3D objects.
*
* @param geodetic point
* @return cartesian point
*/
inline Point3D sgGeodToCart(const Point3D& geod) {
double gc_lon, gc_lat, sl_radius;
// printf("A geodetic point is (%.2f, %.2f, %.2f)\n",
// geod[0], geod[1], geod[2]);
gc_lon = geod.lon();
sgGeodToGeoc(geod.lat(), geod.radius(), &sl_radius, &gc_lat);
// printf("A geocentric point is (%.2f, %.2f, %.2f)\n", gc_lon,
// gc_lat, sl_radius+geod[2]);
Point3D pp = Point3D( gc_lon, gc_lat, sl_radius + geod.radius());
return sgPolarToCart3d(pp);
inline Point3D sgGeodToCart(const Point3D& geod)
{
double xyz[3];
sgGeodToCart(geod.lat(), geod.lon(), geod.elev(), xyz);
return Point3D(xyz[0], xyz[1], xyz[2]);
}
/**
* Given a starting position and an offset radial and distance,
* calculate an ending positon on a wgs84 ellipsoid.
@@ -82,9 +96,9 @@ inline Point3D sgGeodToCart(const Point3D& geod) {
* @param lon2 (out) degrees
* @param az2 (out) return course in degrees
*/
int geo_direct_wgs_84 ( const double& alt, const double& lat1,
const double& lon1, const double& az1,
const double& s, double *lat2, double *lon2,
int geo_direct_wgs_84 ( double alt, double lat1,
double lon1, double az1,
double s, double *lat2, double *lon2,
double *az2 );
@@ -100,98 +114,9 @@ int geo_direct_wgs_84 ( const double& alt, const double& lat1,
* @param az2 (out) end heading degrees
* @param s (out) distance meters
*/
int geo_inverse_wgs_84( const double& alt, const double& lat1,
const double& lon1, const double& lat2,
const double& lon2, double *az1, double *az2,
int geo_inverse_wgs_84( double alt, double lat1,
double lon1, double lat2,
double lon2, double *az1, double *az2,
double *s );
/***************************************************************************
TITLE: ls_geodesy
----------------------------------------------------------------------------
FUNCTION: Converts geocentric coordinates to geodetic positions
----------------------------------------------------------------------------
MODULE STATUS: developmental
----------------------------------------------------------------------------
GENEALOGY: Written as part of LaRCSim project by E. B. Jackson
----------------------------------------------------------------------------
DESIGNED BY: E. B. Jackson
CODED BY: E. B. Jackson
MAINTAINED BY: E. B. Jackson
----------------------------------------------------------------------------
MODIFICATION HISTORY:
DATE PURPOSE BY
930208 Modified to avoid singularity near polar region. EBJ
930602 Moved backwards calcs here from ls_step. EBJ
931214 Changed erroneous Latitude and Altitude variables to
*lat_geod and *alt in routine ls_geoc_to_geod. EBJ
940111 Changed header files from old ls_eom.h style to ls_types,
and ls_constants. Also replaced old DATA type with new
SCALAR type. EBJ
CURRENT RCS HEADER:
$Header$
* Revision 1.5 1994/01/11 18:47:05 bjax
* Changed include files to use types and constants, not ls_eom.h
* Also changed DATA type to SCALAR type.
*
* Revision 1.4 1993/12/14 21:06:47 bjax
* Removed global variable references Altitude and Latitude. EBJ
*
* Revision 1.3 1993/06/02 15:03:40 bjax
* Made new subroutine for calculating geodetic to geocentric; changed name
* of forward conversion routine from ls_geodesy to ls_geoc_to_geod.
*
----------------------------------------------------------------------------
REFERENCES:
[ 1] Stevens, Brian L.; and Lewis, Frank L.: "Aircraft
Control and Simulation", Wiley and Sons, 1992.
ISBN 0-471-61397-5
----------------------------------------------------------------------------
CALLED BY: ls_aux
----------------------------------------------------------------------------
CALLS TO:
----------------------------------------------------------------------------
INPUTS:
lat_geoc Geocentric latitude, radians, + = North
radius C.G. radius to earth center, ft
----------------------------------------------------------------------------
OUTPUTS:
lat_geod Geodetic latitude, radians, + = North
alt C.G. altitude above mean sea level, ft
sea_level_r radius from earth center to sea level at
local vertical (surface normal) of C.G.
--------------------------------------------------------------------------*/
#endif // _SG_GEODESY_HXX

View File

@@ -231,47 +231,23 @@ void
SGLocation::recalcPosition( double lon_deg, double lat_deg, double alt_ft,
const Point3D scenery_center ) const
{
double sea_level_radius_m;
double lat_geoc_rad;
double lat = lat_deg * SGD_DEGREES_TO_RADIANS;
double lon = lon_deg * SGD_DEGREES_TO_RADIANS;
double alt = alt_ft * SG_FEET_TO_METER;
sgGeodToCart(lat, lon, alt, _absolute_view_pos);
// Convert from geodetic to geocentric
// coordinates.
sgGeodToGeoc(lat_deg * SGD_DEGREES_TO_RADIANS,
alt_ft * SG_FEET_TO_METER,
&sea_level_radius_m,
&lat_geoc_rad);
// Calculate the cartesian coordinates
// of point directly below at sea level.
// aka Zero Elevation Position
Point3D p = Point3D(lon_deg * SG_DEGREES_TO_RADIANS,
lat_geoc_rad,
sea_level_radius_m);
Point3D tmp = sgPolarToCart3d(p) - _tile_center;
sgSetVec3(_zero_elev_view_pos, tmp[0], tmp[1], tmp[2]);
// Calculate the absolute view position
// in fgfs coordinates.
// aka Absolute View Position
p.setz(p.radius() + alt_ft * SG_FEET_TO_METER);
tmp = sgPolarToCart3d(p);
sgdSetVec3(_absolute_view_pos, tmp[0], tmp[1], tmp[2]);
// Calculate the relative view position
// from the scenery center.
// aka Relative View Position
int i;
double ground[3];
sgGeodToCart(lat, lon, 0, ground);
for(i=0; i<3; i++)
_zero_elev_view_pos[i] = ground[i] - _tile_center[i];
// FIXME: view position should ONLY be calculated in the viewer...
// Anything else should calculate their own positions relative to the
// viewer's tile_center.
sgdVec3 center;
sgdSetVec3( center,
scenery_center.x(), scenery_center.y(), scenery_center.z() );
sgdVec3 view_pos;
sgdSubVec3(view_pos, _absolute_view_pos, center);
sgSetVec3(_relative_view_pos, view_pos);
for(i=0; i<3; i++)
_relative_view_pos[i] = _absolute_view_pos[i] - scenery_center[i];
}
void

View File

@@ -266,12 +266,9 @@ gen_random_surface_objects (ssgLeaf *leaf,
// Calculate the geodetic centre of
// the tile, for aligning automatic
// objects.
double lon_deg, lat_rad, lat_deg, alt_m, sl_radius_m;
Point3D geoc = sgCartToPolar3d(*center);
lon_deg = geoc.lon() * SGD_RADIANS_TO_DEGREES;
sgGeocToGeod(geoc.lat(), geoc.radius(),
&lat_rad, &alt_m, &sl_radius_m);
lat_deg = lat_rad * SGD_RADIANS_TO_DEGREES;
double xyz[3], lon_rad, lat_rad, alt_m;
xyz[0] = center->x(); xyz[1] = center->y(); xyz[2] = center->z();
sgCartToGeod(xyz, &lat_rad, &lon_rad, &alt_m);
// LOD for the leaf
// max random object range: 20000m
@@ -292,10 +289,10 @@ gen_random_surface_objects (ssgLeaf *leaf,
data->leaf = leaf;
data->mat = mat;
data->branch = in_range;
data->sin_lat = sin(lat_deg * SGD_DEGREES_TO_RADIANS);
data->cos_lat = cos(lat_deg * SGD_DEGREES_TO_RADIANS);
data->sin_lon = sin(lon_deg * SGD_DEGREES_TO_RADIANS);
data->cos_lon = cos(lon_deg * SGD_DEGREES_TO_RADIANS);
data->sin_lat = sin(lat_rad);
data->cos_lat = cos(lat_rad);
data->sin_lon = sin(lon_rad);
data->cos_lon = cos(lon_rad);
in_range->setUserData(data);
in_range->setTravCallback(SSG_CALLBACK_PRETRAV, leaf_in_range_callback);