Modified Files:

Makefile.am commands.cxx commands.hxx
Added Files:
	SGBinding.cxx SGBinding.hxx: Move FGBinding to SGBinding
This commit is contained in:
frohlich
2007-01-04 12:47:12 +00:00
parent 26cb8ec4f1
commit 2ea2f1b4f2
5 changed files with 244 additions and 7 deletions

View File

@@ -9,6 +9,7 @@ include_HEADERS = \
event_mgr.hxx \
subsystem_mgr.hxx \
SGAtomic.hxx \
SGBinding.hxx \
SGReferenced.hxx \
SGSharedPtr.hxx
@@ -17,7 +18,8 @@ libsgstructure_a_SOURCES = \
exception.cxx \
event_mgr.cxx\
subsystem_mgr.cxx \
SGAtomic.cxx
SGAtomic.cxx \
SGBinding.cxx
INCLUDES = -I$(top_srcdir)

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@@ -0,0 +1,86 @@
/**
* \file commands.hxx
* Interface definition for encapsulated commands.
* Started Spring 2001 by David Megginson, david@megginson.com
* This code is released into the Public Domain.
*
* $Id$
*/
#include <simgear/compiler.h>
#include "SGBinding.hxx"
SGBinding::SGBinding()
: _command(0),
_arg(new SGPropertyNode),
_setting(0)
{
}
SGBinding::SGBinding(const SGPropertyNode* node, SGPropertyNode* root)
: _command(0),
_arg(0),
_setting(0)
{
read(node, root);
}
SGBinding::~SGBinding()
{
_arg->getParent()->removeChild(_arg->getName(), _arg->getIndex(), false);
}
void
SGBinding::read(const SGPropertyNode* node, SGPropertyNode* root)
{
const SGPropertyNode * conditionNode = node->getChild("condition");
if (conditionNode != 0)
setCondition(sgReadCondition(root, conditionNode));
_command_name = node->getStringValue("command", "");
if (_command_name.empty()) {
SG_LOG(SG_INPUT, SG_WARN, "No command supplied for binding.");
_command = 0;
return;
}
_arg = const_cast<SGPropertyNode*>(node);
_setting = 0;
}
void
SGBinding::fire () const
{
if (test()) {
if (_command == 0)
_command = SGCommandMgr::instance()->getCommand(_command_name);
if (_command == 0) {
SG_LOG(SG_INPUT, SG_WARN, "No command attached to binding");
} else if (!(*_command)(_arg)) {
SG_LOG(SG_INPUT, SG_ALERT, "Failed to execute command "
<< _command_name);
}
}
}
void
SGBinding::fire (double offset, double max) const
{
if (test()) {
_arg->setDoubleValue("offset", offset/max);
fire();
}
}
void
SGBinding::fire (double setting) const
{
if (test()) {
// A value is automatically added to
// the args
if (_setting == 0) // save the setting node for efficiency
_setting = _arg->getChild("setting", 0, true);
_setting->setDoubleValue(setting);
fire();
}
}

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@@ -0,0 +1,125 @@
/**
* \file commands.hxx
* Interface definition for encapsulated commands.
* Started Spring 2001 by David Megginson, david@megginson.com
* This code is released into the Public Domain.
*
* $Id$
*/
#ifndef __SGBINDING_HXX
#define __SGBINDING_HXX
#include <simgear/compiler.h>
#include <string>
#include <map>
#include <vector>
#include <simgear/props/props.hxx>
#include <simgear/props/condition.hxx>
#include "commands.hxx"
/**
* An input binding of some sort.
*
* <p>This class represents a binding that can be assigned to a
* keyboard key, a joystick button or axis, or even a panel
* instrument.</p>
*/
class SGBinding : public SGConditional
{
public:
/**
* Default constructor.
*/
SGBinding ();
/**
* Convenience constructor.
*
* @param node The binding will be built from this node.
*/
SGBinding (const SGPropertyNode * node, SGPropertyNode* root);
/**
* Destructor.
*/
virtual ~SGBinding ();
/**
* Get the command name.
*
* @return The string name of the command for this binding.
*/
const string &getCommandName () const { return _command_name; }
/**
* Get the command itself.
*
* @return The command associated with this binding, or 0 if none
* is present.
*/
SGCommandMgr::command_t getCommand () const { return _command; }
/**
* Get the argument that will be passed to the command.
*
* @return A property node that will be passed to the command as its
* argument, or 0 if none was supplied.
*/
const SGPropertyNode * getArg () { return _arg; }
/**
* Read a binding from a property node.
*
* @param node The property node containing the binding.
*/
void read (const SGPropertyNode * node, SGPropertyNode* root);
/**
* Fire a binding.
*/
void fire () const;
/**
* Fire a binding with a scaled movement (rather than absolute position).
*/
void fire (double offset, double max) const;
/**
* Fire a binding with a setting (i.e. joystick axis).
*
* A double 'setting' property will be added to the arguments.
*
* @param setting The input setting, usually between -1.0 and 1.0.
*/
void fire (double setting) const;
private:
// just to be safe.
SGBinding (const SGBinding &binding);
std::string _command_name;
mutable SGCommandMgr::command_t _command;
mutable SGPropertyNode_ptr _arg;
mutable SGPropertyNode_ptr _setting;
};
typedef std::vector<SGSharedPtr<SGBinding> > SGBindingList;
typedef std::map<unsigned,SGBindingList> SGBindingMap;
#endif

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@@ -4,7 +4,10 @@
//
// $Id$
#include <memory>
#include <simgear/props/props_io.hxx>
#include <simgear/threads/SGThread.hxx>
#include <simgear/threads/SGGuard.hxx>
#include "commands.hxx"
@@ -25,6 +28,22 @@ SGCommandMgr::~SGCommandMgr ()
// no-op
}
SGCommandMgr*
SGCommandMgr::instance()
{
static std::auto_ptr<SGCommandMgr> mgr;
if (mgr.get())
return mgr.get();
static SGMutex lock;
SGGuard<SGMutex> guard(lock);
if (mgr.get())
return mgr.get();
mgr = std::auto_ptr<SGCommandMgr>(new SGCommandMgr);
return mgr.get();
}
void
SGCommandMgr::addCommand (const string &name, command_t command)
{

View File

@@ -44,17 +44,15 @@ public:
typedef bool (*command_t) (const SGPropertyNode * arg);
/**
* Default constructor.
*/
SGCommandMgr ();
/**
* Destructor.
*/
virtual ~SGCommandMgr ();
/**
* Implement the classical singleton.
*/
static SGCommandMgr* instance();
/**
* Register a new command with the manager.
@@ -99,6 +97,13 @@ public:
*/
virtual bool execute (const string &name, const SGPropertyNode * arg) const;
protected:
/**
* Default constructor.
*/
SGCommandMgr ();
private:
typedef map<string,command_t> command_map;