Modified Files:
Makefile.am commands.cxx commands.hxx Added Files: SGBinding.cxx SGBinding.hxx: Move FGBinding to SGBinding
This commit is contained in:
@@ -9,6 +9,7 @@ include_HEADERS = \
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event_mgr.hxx \
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subsystem_mgr.hxx \
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SGAtomic.hxx \
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SGBinding.hxx \
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SGReferenced.hxx \
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SGSharedPtr.hxx
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@@ -17,7 +18,8 @@ libsgstructure_a_SOURCES = \
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exception.cxx \
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event_mgr.cxx\
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subsystem_mgr.cxx \
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SGAtomic.cxx
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SGAtomic.cxx \
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SGBinding.cxx
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INCLUDES = -I$(top_srcdir)
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86
simgear/structure/SGBinding.cxx
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86
simgear/structure/SGBinding.cxx
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@@ -0,0 +1,86 @@
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/**
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* \file commands.hxx
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* Interface definition for encapsulated commands.
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* Started Spring 2001 by David Megginson, david@megginson.com
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* This code is released into the Public Domain.
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*
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* $Id$
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*/
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#include <simgear/compiler.h>
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#include "SGBinding.hxx"
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SGBinding::SGBinding()
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: _command(0),
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_arg(new SGPropertyNode),
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_setting(0)
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{
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}
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SGBinding::SGBinding(const SGPropertyNode* node, SGPropertyNode* root)
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: _command(0),
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_arg(0),
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_setting(0)
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{
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read(node, root);
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}
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SGBinding::~SGBinding()
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{
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_arg->getParent()->removeChild(_arg->getName(), _arg->getIndex(), false);
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}
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void
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SGBinding::read(const SGPropertyNode* node, SGPropertyNode* root)
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{
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const SGPropertyNode * conditionNode = node->getChild("condition");
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if (conditionNode != 0)
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setCondition(sgReadCondition(root, conditionNode));
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_command_name = node->getStringValue("command", "");
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if (_command_name.empty()) {
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SG_LOG(SG_INPUT, SG_WARN, "No command supplied for binding.");
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_command = 0;
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return;
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}
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_arg = const_cast<SGPropertyNode*>(node);
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_setting = 0;
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}
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void
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SGBinding::fire () const
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{
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if (test()) {
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if (_command == 0)
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_command = SGCommandMgr::instance()->getCommand(_command_name);
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if (_command == 0) {
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SG_LOG(SG_INPUT, SG_WARN, "No command attached to binding");
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} else if (!(*_command)(_arg)) {
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SG_LOG(SG_INPUT, SG_ALERT, "Failed to execute command "
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<< _command_name);
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}
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}
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}
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void
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SGBinding::fire (double offset, double max) const
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{
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if (test()) {
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_arg->setDoubleValue("offset", offset/max);
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fire();
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}
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}
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void
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SGBinding::fire (double setting) const
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{
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if (test()) {
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// A value is automatically added to
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// the args
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if (_setting == 0) // save the setting node for efficiency
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_setting = _arg->getChild("setting", 0, true);
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_setting->setDoubleValue(setting);
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fire();
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}
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}
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125
simgear/structure/SGBinding.hxx
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125
simgear/structure/SGBinding.hxx
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@@ -0,0 +1,125 @@
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/**
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* \file commands.hxx
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* Interface definition for encapsulated commands.
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* Started Spring 2001 by David Megginson, david@megginson.com
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* This code is released into the Public Domain.
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*
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* $Id$
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*/
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#ifndef __SGBINDING_HXX
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#define __SGBINDING_HXX
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#include <simgear/compiler.h>
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#include <string>
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#include <map>
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#include <vector>
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#include <simgear/props/props.hxx>
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#include <simgear/props/condition.hxx>
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#include "commands.hxx"
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/**
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* An input binding of some sort.
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*
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* <p>This class represents a binding that can be assigned to a
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* keyboard key, a joystick button or axis, or even a panel
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* instrument.</p>
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*/
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class SGBinding : public SGConditional
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{
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public:
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/**
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* Default constructor.
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*/
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SGBinding ();
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/**
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* Convenience constructor.
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*
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* @param node The binding will be built from this node.
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*/
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SGBinding (const SGPropertyNode * node, SGPropertyNode* root);
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/**
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* Destructor.
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*/
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virtual ~SGBinding ();
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/**
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* Get the command name.
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*
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* @return The string name of the command for this binding.
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*/
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const string &getCommandName () const { return _command_name; }
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/**
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* Get the command itself.
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*
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* @return The command associated with this binding, or 0 if none
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* is present.
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*/
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SGCommandMgr::command_t getCommand () const { return _command; }
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/**
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* Get the argument that will be passed to the command.
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*
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* @return A property node that will be passed to the command as its
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* argument, or 0 if none was supplied.
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*/
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const SGPropertyNode * getArg () { return _arg; }
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/**
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* Read a binding from a property node.
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*
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* @param node The property node containing the binding.
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*/
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void read (const SGPropertyNode * node, SGPropertyNode* root);
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/**
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* Fire a binding.
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*/
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void fire () const;
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/**
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* Fire a binding with a scaled movement (rather than absolute position).
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*/
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void fire (double offset, double max) const;
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/**
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* Fire a binding with a setting (i.e. joystick axis).
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*
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* A double 'setting' property will be added to the arguments.
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*
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* @param setting The input setting, usually between -1.0 and 1.0.
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*/
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void fire (double setting) const;
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private:
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// just to be safe.
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SGBinding (const SGBinding &binding);
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std::string _command_name;
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mutable SGCommandMgr::command_t _command;
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mutable SGPropertyNode_ptr _arg;
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mutable SGPropertyNode_ptr _setting;
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};
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typedef std::vector<SGSharedPtr<SGBinding> > SGBindingList;
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typedef std::map<unsigned,SGBindingList> SGBindingMap;
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#endif
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@@ -4,7 +4,10 @@
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//
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// $Id$
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#include <memory>
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#include <simgear/props/props_io.hxx>
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#include <simgear/threads/SGThread.hxx>
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#include <simgear/threads/SGGuard.hxx>
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#include "commands.hxx"
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@@ -25,6 +28,22 @@ SGCommandMgr::~SGCommandMgr ()
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// no-op
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}
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SGCommandMgr*
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SGCommandMgr::instance()
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{
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static std::auto_ptr<SGCommandMgr> mgr;
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if (mgr.get())
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return mgr.get();
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static SGMutex lock;
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SGGuard<SGMutex> guard(lock);
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if (mgr.get())
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return mgr.get();
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mgr = std::auto_ptr<SGCommandMgr>(new SGCommandMgr);
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return mgr.get();
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}
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void
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SGCommandMgr::addCommand (const string &name, command_t command)
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{
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@@ -44,17 +44,15 @@ public:
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typedef bool (*command_t) (const SGPropertyNode * arg);
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/**
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* Default constructor.
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*/
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SGCommandMgr ();
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/**
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* Destructor.
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*/
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virtual ~SGCommandMgr ();
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/**
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* Implement the classical singleton.
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*/
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static SGCommandMgr* instance();
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/**
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* Register a new command with the manager.
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@@ -99,6 +97,13 @@ public:
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*/
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virtual bool execute (const string &name, const SGPropertyNode * arg) const;
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protected:
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/**
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* Default constructor.
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*/
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SGCommandMgr ();
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private:
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typedef map<string,command_t> command_map;
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