Fix priority of pick animations.
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@@ -53,6 +53,7 @@ static void readOptionalBindingList(const SGPropertyNode* aNode, SGPropertyNode*
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public:
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PickCallback(const SGPropertyNode* configNode,
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SGPropertyNode* modelRoot) :
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SGPickCallback(PriorityPanel),
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_repeatable(configNode->getBoolValue("repeatable", false)),
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_repeatInterval(configNode->getDoubleValue("interval-sec", 0.1))
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{
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@@ -367,6 +368,7 @@ class SGKnobAnimation::KnobPickCallback : public SGPickCallback {
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public:
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KnobPickCallback(const SGPropertyNode* configNode,
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SGPropertyNode* modelRoot) :
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SGPickCallback(PriorityPanel),
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_direction(DIRECTION_NONE),
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_repeatInterval(configNode->getDoubleValue("interval-sec", 0.1)),
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_stickyShifted(false)
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