Slight cleanup.
Remive last reference to plibs file utility library. Modified Files: simgear/scene/model/SGReaderWriterXML.cxx
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@@ -78,11 +78,9 @@ SGReaderWriterXML::readNode(const std::string& fileName,
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const SGReaderWriterXMLOptions* xmlOptions
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= dynamic_cast<const SGReaderWriterXMLOptions*>(options);
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string fg_root;
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SGSharedPtr<SGPropertyNode> prop_root;
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osg::Node *(*load_panel)(SGPropertyNode *)=0;
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SGModelData *model_data=0;
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SGPath externalTexturePath;
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if (xmlOptions) {
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prop_root = xmlOptions->getPropRoot();
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@@ -93,8 +91,6 @@ SGReaderWriterXML::readNode(const std::string& fileName,
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prop_root = new SGPropertyNode;
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}
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fg_root=osgDB::Registry::instance()->getDataFilePathList().front();
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osg::Node *result=0;
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try {
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@@ -143,25 +139,28 @@ sgLoad3DModel_internal(const string &path,
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SG_LOG(SG_GENERAL, SG_ALERT, "prop_root NULL: " << path);
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}
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string fg_root=osgDB::Registry::instance()->getDataFilePathList().front();
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osgDB::FilePathList filePathList;
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filePathList = osgDB::Registry::instance()->getDataFilePathList();
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filePathList.push_front(osgDB::convertFileNameToNativeStyle("/"));
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SGPath modelpath = osgDB::findFileInPath(path, filePathList);
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if (modelpath.str().empty()) {
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SG_LOG(SG_INPUT, SG_ALERT, "Failed to load file: \"" << path << "\"");
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return 0;
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}
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SGPath texturepath = modelpath;
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osg::ref_ptr<osg::Node> model;
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osg::ref_ptr<osg::Group> group;
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SGPropertyNode_ptr props = new SGPropertyNode;
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// Load the 3D object itself
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SGPath modelpath = path, texturepath = path;
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if ( !ulIsAbsolutePathName( path.c_str() ) ) {
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SGPath tmp = fg_root;
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tmp.append(modelpath.str());
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modelpath = texturepath = tmp;
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}
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// Check for an XML wrapper
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if (modelpath.str().substr(modelpath.str().size() - 4, 4) == ".xml") {
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try {
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if (modelpath.extension() == "xml") {
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try {
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readProperties(modelpath.str(), props);
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} catch (const sg_throwable &t) {
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SG_LOG(SG_INPUT, SG_ALERT, "Failed to load xml: " << t.getFormattedMessage());
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SG_LOG(SG_INPUT, SG_ALERT, "Failed to load xml: "
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<< t.getFormattedMessage());
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throw;
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}
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if (overlay)
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