Tweaks for pick callback cursors.

This commit is contained in:
James Turner
2013-03-10 12:03:09 +00:00
parent 4fa530354d
commit 3c2ef75b50
2 changed files with 52 additions and 11 deletions

View File

@@ -86,6 +86,10 @@ osg::Vec2d eventToWindowCoords(const osgGA::GUIEventAdapter* ea)
_bindingsDown = readBindingList(configNode->getChildren("binding"), modelRoot);
readOptionalBindingList(configNode, modelRoot, "mod-up", _bindingsUp);
readOptionalBindingList(configNode, modelRoot, "hovered", _hover);
if (configNode->hasChild("cursor")) {
_cursorName = configNode->getStringValue("cursor");
}
}
virtual bool buttonPressed(int button, const osgGA::GUIEventAdapter* ea, const Info&)
@@ -129,6 +133,9 @@ osg::Vec2d eventToWindowCoords(const osgGA::GUIEventAdapter* ea)
fireBindingList(_hover, params.ptr());
return true;
}
std::string getCursor() const
{ return _cursorName; }
private:
SGBindingList _bindingsDown;
SGBindingList _bindingsUp;
@@ -137,6 +144,7 @@ osg::Vec2d eventToWindowCoords(const osgGA::GUIEventAdapter* ea)
bool _repeatable;
double _repeatInterval;
double _repeatTime;
std::string _cursorName;
};
class VncVisitor : public osg::NodeVisitor {
@@ -443,6 +451,17 @@ public:
} else if (dragDir == "horizontal") {
_dragDirection = DRAG_HORIZONTAL;
}
if (configNode->hasChild("cursor")) {
_cursorName = configNode->getStringValue("cursor");
} else {
DragDirection dir = effectiveDragDirection();
if (dir == DRAG_VERTICAL) {
_cursorName = "drag-vertical";
} else if (dir == DRAG_HORIZONTAL) {
_cursorName = "drag-horizontal";
}
}
}
virtual bool buttonPressed(int button, const osgGA::GUIEventAdapter* ea, const Info&)
@@ -481,7 +500,18 @@ public:
fireBindingList(_releaseAction);
}
DragDirection effectiveDragDirection() const
{
if (_dragDirection == DRAG_DEFAULT) {
// respect the current default settings - this allows runtime
// setting of the default drag direction.
return static_knobDragAlternateAxis ? DRAG_VERTICAL : DRAG_HORIZONTAL;
}
return _dragDirection;
}
virtual void mouseMoved(const osgGA::GUIEventAdapter* ea)
{
_mousePos = eventToWindowCoords(ea);
@@ -498,15 +528,8 @@ public:
// user is dragging, disable repeat behaviour
_hasDragged = true;
}
DragDirection dragDir = _dragDirection;
if (dragDir == DRAG_DEFAULT) {
// respect the current default settings - this allows runtime
// setting of the default drag direction.
dragDir = static_knobDragAlternateAxis ? DRAG_VERTICAL : DRAG_HORIZONTAL;
}
double delta = (dragDir == DRAG_VERTICAL) ? deltaMouse.y() : deltaMouse.x();
double delta = (effectiveDragDirection() == DRAG_VERTICAL) ? deltaMouse.y() : deltaMouse.x();
// per-animation scale factor lets the aircraft author tune for expectations,
// eg heading setting vs 5-state switch.
// then we scale by a global sensitivity, which the user can set.
@@ -545,6 +568,15 @@ public:
fireBindingList(_hover, params.ptr());
return true;
}
void setCursor(const std::string& aName)
{
_cursorName = aName;
}
virtual std::string getCursor() const
{ return _cursorName; }
private:
void fire(bool isShifted, Direction dir)
{
@@ -581,6 +613,8 @@ private:
osg::Vec2d _mousePos, ///< current window coords location of the mouse
_lastFirePos; ///< mouse location where we last fired the bindings
double _dragScale;
std::string _cursorName;
};
///////////////////////////////////////////////////////////////////////////////

View File

@@ -66,8 +66,15 @@ public:
virtual bool hover(const osg::Vec2d& windowPos, const Info& info)
{ return false; }
Priority getPriority() const
virtual Priority getPriority() const
{ return _priority; }
/**
* retrieve the name of the cursor to user when hovering this pickable
* object. Mapping is undefined, since SimGear doesn't know about cursors.
*/
virtual std::string getCursor() const
{ return std::string(); }
private:
Priority _priority;