Fix property find_last_child/addChild.
Initial "addChild" should have index #0 (not #1). Also extend test cases. (Test case shows addChild(append=false) isn't working as expected!?)
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@@ -186,7 +186,7 @@ find_child (Itr begin, Itr end, int index, const PropertyList& nodes)
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for (int i = 0; i < nNodes; i++) {
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SGPropertyNode * node = nodes[i];
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// searching for a mathing index is a lot less time consuming than
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// searching for a matching index is a lot less time consuming than
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// comparing two strings so do that first.
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if (node->getIndex() == index && boost::equals(node->getName(), name))
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return i;
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@@ -201,7 +201,7 @@ static int
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find_last_child (const char * name, const PropertyList& nodes)
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{
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int nNodes = nodes.size();
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int index = 0;
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int index = -1;
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for (int i = 0; i < nNodes; i++) {
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SGPropertyNode * node = nodes[i];
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@@ -230,7 +230,7 @@ first_unused_index( const char * name,
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return index;
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}
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SG_LOG(SG_GENERAL, SG_ALERT, "Too much nodes: " << name);
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SG_LOG(SG_GENERAL, SG_ALERT, "Too many nodes: " << name);
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return -1;
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}
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@@ -324,7 +324,7 @@ test_property_nodes ()
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cout << "Testing addition of a totally empty node" << endl;
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if (root.getNode("/a/b/c", true) == 0)
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cerr << "** failed to create /a/b/c" << endl;
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cerr << "** FAILED to create /a/b/c" << endl;
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dump_node(&root);
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cout << endl;
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}
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@@ -338,14 +338,41 @@ void test_addChild()
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SGPropertyNode *test = root.getChild("test", 0, true);
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SGPropertyNode *n = test->getNode("foo", true);
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cout << "Testing appending initial child node" << endl;
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test = root.addChild("child", 0, true);
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if (test == 0)
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cerr << "** FAILED to append initial child node" << endl;
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if (root.getNode("child", 0, false) != test)
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cerr << "** FAILED to create initial child node at expected index #0" << endl;
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n->getChild("child", 1, true)->setIntValue(1);
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n->getChild("child", 2, true)->setIntValue(2);
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n->getChild("child", 4, true)->setIntValue(2);
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n->getChild("child", 4, true)->setIntValue(4);
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dump_node(&root);
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SGPropertyNode *ch = n->addChild("child");
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ch->setIntValue(3);
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ch->setIntValue(5);
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if (n->getChild("child", 5, false) != ch)
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cerr << "** FAILED to create child node at expected index #5" << endl;
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cerr << endl << "ADDED: " << ch->getPath() << endl << endl;
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cout << "Testing appending child node at first empty index" << endl;
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ch = n->addChild("child", 0, false);
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ch->setIntValue(3);
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if (n->getChild("child", 3, false) != ch)
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cerr << "** FAILED to create child node at expected index #3" << endl;
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cout << "Testing appending child node" << endl;
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ch = n->addChild("first", 0, false);
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if (ch == 0)
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cerr << "** Failed to add child node" << endl;
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if (n->getChild("first", 0, false) != ch)
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cerr << "** FAILED to append child node with expected index #0" << endl;
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cerr << "ADDED: " << ch->getPath() << endl;
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if (root.getChild("test/foo/first", false) != ch)
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cerr << "** FAILED to append child node at expected path 'test/foo/first'" << endl;
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dump_node(&root);
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}
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